Virtually Real – Chapter One - Begin Game


Hey everyone, it's Red again. Yes, I am aware I abandoned my last HP Fic, which was a re-write of my last HP Fic. This is because I thought it had too many OCs/crossover characters, and because I think I rushed… well, all of it. I forgot that the thrill was in the chase, and not the kill. My apologies. I expect all chapters to have between 5k and 10k words. Apologies for my bipolarness.

Regardless, this is a new Fic I've been wanting to do for some time, and I think it will help me a lot with not only my writing, as it will be in First Person, but also an original story I've had for over a year, but I can't seem to write.

Anyway, this Fic is a First Person Video game Fic, with a reborn Harry. I considered having it be a non-reborn Harry, but I figured this would work out better. This will eventually be a harem-Fic, but that won't happen for some time. The current harem will remain unnamed, but it will be large, although it will grow slowly, this is a plot-centered Fic, not a smut Fic (not that I have anything against them, but my smut will be poor). I will promise no Ginny, or if there is Ginny, she will be treated as a slave. Haven't decided. I aged up the Hogwarts starting age to fourteen, because frankly, I'm too impatient to wait to try to write lemons, which would be significantly more awkward for the previous starting age, and because I also don't remember how elevens year olds acted. Comparatively, my friends and family tells me that I act like an immature teenager with delusions of grandeur on a regular basis.

You may notice some influences from other popular video game Fics, such as Harry Potter: Exploited, (a personal favorite of mine, props to the artist of its cover Pic) or those written by Tremairne (I spelled her name wrong, oh well). I have a thing for quotes and references, and you can expect to see plenty in all of my chapters. I borrowed (I'm musing that term as loosely as the Joker uses Harley) the morality charts from Dungeons and Dragons. I didn't base the Stats on anything in particular.

As always, there will be heavy Weasley/Dumbledore bashing, minus the Weasley twins. I love twins. Not so much gingers, but it breaks even for them. We'll see if the eldest Weasleys show up, I reserve the right not to bash them.

Apologies for the long AN, and the huge amount of Game Text in this chapter. It will be severely less in future chapters, but it's important that you/Harry understands.


Disclaimer: I own nothing in this horrid bit of writing, as JKR owns everything. Probably. I also am making no profit off of this. This disclaimer applies to all future chapters.


Authors Note

Game Text

Spells

"Dialogue"

Narration


As I walked to my death, my thoughts lingered on the 'what ifs' in my life. What if I had asked 'Mione to the Yule Ball? What if I had trained harder earlier? What if I had found a power boosting spell? What if I could say I wasn't about to die a virgin?

I sighed. Nothing would change what I knew was about to happen. Either I stayed at Hogwarts, and Tom walked in and out, killing anything in his path to get to me, or I left, and some people had the opportunity to escape.

I looked at the trees, and they didn't seem… Right… I shrugged. Not my problem anymore. I kept walking, and wondered if there was a way out of this.

If I could get Tom to give me one of the speeches he was ever so fond of, I might be able to hit him with a Killing Curse. I got rid of most of his Horcruxes, but what if he had more? And even if he didn't, would his followers run, or attack Hogwarts? That was my worst fear.

If there was any chance of my friends, my familys, survival, I'd have to take out Tom, Bella, and the Malfoys. Everyone else would either attack the others in hopes of taking Toms place, or run to escape said infighting.

I stepped into a clearing, and was quickly surrounded by Dark Wizards. An idea crept into my head, just as they took my wand.

I heard him before I saw him.

He did love to make an entrance, this time by cackling from the forest before waltzing in. Not literally waltzing, Tom didn't want to kill me from shock.

"Harry Potter, the Boy-Who-Lived, come to die." Tom announced.

I raised an eyebrow. "Hey Tom-"

"MY NAME IS LORD VOLDEMORT!" He screeched.

I rolled my eyes. Whatever. Let him have his theatrics. I knew how this would end.

"As you say. Did you take down all of the Wards around Hogwarts?" I asked.

Tom cackled. Merlin, hadn't anyone told him he sounds more sick than evil when he does that? Oh well.

"Of course, you saw me take down the wards so that we may Apparate in!"

Well that was good. He clearly meant that he only destroyed the first one, so he didn't know that there were two Wards on Hogwarts, one preventing entrance through Apparation and the like, and one that prevented exiting.

I sighed. It still wouldn't change my fate. But that was fine. If I had to die, so that others may live, so be it. I didn't have much to give up anyway. "Can we get on with this then? I have places to be."

Tom cackled again, and started another speech. A crying shame I didn't have a wand, and that I had yet to master the wandless Silencing Spell. Regardless, I tuned him out, instead wondering what I'd talk about with my parents when I met them. Assuming that I met them in whatever afterlife there was, of course.

Eventually, I was taken out of my thoughts when I was poked with my own wand. I looked up, and saw it was the grunt that took it from me. I took it, and saw Tom in a battle stance.

Kind of him to end it this way. Even if it was just to feed his ego.

"Hey Tom, sorry, Voldemort, I assume you have all of your most loyal and powerful servants here, right?" I asked. Best to be sure.

Tom grinned, and replied, "Of course, my most trusted have been rewarded to see your downfall!"

I noticed the bystanders were shifting. They knew I had something up my sleeve. Just to be safe, I yelled, "Since this is a duel, would you mind telling your followers that anyone who interferes with us will answer to you?"

Tom narrowed his eyes. With an arrogant shrug, he announced, "You heard the boy. This is between us."

I smiled. Finally, I can end this. I looked at the trees. A shame they had to die with me. But I didn't see another way. I pointed my wand and yelled, "Incendio!" The trees caught the fire better than I expected, spreading rapidly. I didn't stop though, it was better… Well, not safe, since I was starting a forest fire so that I can kill hundreds… But the point stands. The fire spread of its own accord, and with my encouragement (I always had a thing for fire), it quickly became a death trap.

Tom was looking around, surprised that I had discovered a way to defeat him. Even if he did survive this fire, which I hope he won't, I doubt he could take Hogwarts without an army. Someone was bound to use the unstoppable Killing Curse at some point or another, and even he couldn't block that.

The heat was starting to take affect, and I saw several attempting to flee. Failing, of course, thanks to the arrogant oversight of their leader. He would probably rise again, but I trusted that someone would stop him.

He took one last look at me, just as the smoke was beginning to make it difficult to see, and shot a Killing Curse at me. I didn't even try to dodge. Better this than burning alive, like his ilk.

It connected to my chest, and I felt an all too familiar pain. Nothing compared to the Cruatius, to be sure, but enough to make me cringe.

I saw Tom grinning, then blackness.


I opened my eyes, and saw a white, slanted roof.

A familiar white, slanted roof.

This wasn't right. I should be dead, with my parents!

I sighed. Patience will give me everything, rashness will take everything. Bless Luna and her random wisdom.

As I examined the room, but everything was blurry. I reached around for my glasses, and put them on.

I found the room to be the same as it was before I moved into Dudleys second bedroom.

Which meant time travel.

I examined my body, and found that it was far too old to be my eleven year old self, which it should be, since I haven't slept in the cupboard since I was eleven, but I looked closer to fourteen!

I sighed.

Clearly, it was before I had gone to Hogwarts, as I hadn't slept in here since. All of my 'permanent' spells were gone. I only knew that because of my need for glasses. I hadn't actually needed them since Fifth Year, but I felt awkward without them. The lenses were just plain glass from that point onwards.

I scratched my head with my tiny little hands. Could I get back to my own time?

Wait, why in Merlins name would I ever want to do that? I bloody died in that timeline!

I sighed.

Now what?

The logical thing to do was to wait and see what happens, and enjoy life a bit more. I wonder if every person gets to relive their life.

Or was it just people who were miserable their entire lives?

Maybe it was just people who sacrificed themselves for others?

I sighed.

I heard an unwelcome banging on my roof, which meant Dudley was awake.

"GET UP FREAK IT'S MY BIRTHDAY!" He shouted, as he ran into the kitchen.

I really didn't want to get out of bed. Everything was so nice here. And warm, even if I did only have a single blanket.

I sighed, and got up to go make breakfast.

I found that there was one major difference from my previous timeline. As I looked above my 'familys' heads, who were all seated at the circular table, they each had a small box.

Vernon Dursley
Title: Salesman
Relationship: Uncle/Nephew, Warden/Prisoner
Level: 14
Alignment: Lawful Evil

Petunia Dursley
Title: Housewife
Relationship: Aunt/Nephew
Level: 11
Alignment: Lawful Evil

Dudley Dursley
Title: Bully, Student
Relationship: Cousins, Bully/Victim
Level: 2
Alignment: Neutral Evil

Vernons and Petunias had a black background and white coloring, but Dudleys had a black background and gray text. Just as I was trying to understand what was happening, another box appeared in front of me.

Skill discovered!
Skill: [Observation]
Level: 1/100
Skill Difficulty: Easy

The text itself was gold, and the background was red, Gryffindor colors. I blinked twice. This looked like a video game.

"Boy, get to making breakfast!" Vernon shouted.

Quest: Make breakfast.
Reward: 50 Experience, Muggle Food Crafting Recipebook
Accept?
Yes No

What is going on? Why am I alive, I was bloody killed by the head wanker! And I'm too bloody old to be living in the cupboard under the stairs, I should've been moved upstairs when my Hogwarts letter arrived!

I hesitantly reached out and pushed the Yes button, and went to the stove.

Once there, I threw the bacon into the pan, and it immediately caught on fire.

Meal created: Burnt Bacon

Skill discovered!
Skill: [Cooking]
Skill Difficulty: Medium
Level: 1/100

I looked at the others, who didn't appear to notice the spontaneous combustion at all. I looked back at the counter, and found another piece of bacon ready to be thrown in.

I did so, and it exploded again.

Meal created: Burnt Bacon

How rude.

I did do eight more times, and on the tenth explosion, yet another box appeared.

[Cooking] now Level Two! Congratulations!

I scowled, and picked up about twenty pieces of bacon and threw them in the pan all at once.

Upon receiving only a single failed message, I figured that I had to do it one at a time.

I glared at the offending bacon, and to my surprise, I got a message. Well, not quite a message. My vision grayed, and blue letters spelled out,

Uncooked Bacon, ingredient.
Easy to cook, this is a basic ingredient that everyone but vegans love.

I rolled my eyes. Easy my ass.

Regardless, I threw the pieces of bacon in again and again, until I reached Level Ten, receiving a little more 'exp.' whatever that was, and when I threw in the next piece of bacon, I was surprised to find that instead of burning immediately, it only blackened a little.

Then it combusted.

But progress was progress, even if this meant it took a little longer to get that one exp.

I kept going until I reached Level Fifteen, and when I threw in the bacon, it didn't even blacken!

I grilled it a bit more, and it eventually was done, completely unblackened. Okay, maybe it was a bit crispy, but who cares? I just burned through countless pieces of bacon! Literally!

I placed it on the counter, and put three more in, all of which burned.

I glared at the pan. My vision grayed again, and this time I noticed that time seemed to stop.

Pan, tool
Use this to cook food, or to hit people on the head.
Durability: 10/10

I rolled my eyes. I guess I figured out how to use the [Observation] Skill. Now if only I could figure out what it does, and why I have the skill in the first place.

Regardless, I threw in another, and kept at it, since my relatives weren't going to do anything apparently. Very unlike them. If I remember correctly, they were always quite upset when any food was wasted.

Seeing no harm in simply continuously throwing in and wasting the apparently infinite amount of bacon, I kept going for about an hour, until I reached Level Twenty Five, and a box appeared.

Congratulations! You've reached [Cooking] Level 25! You are now a Novice at [Cooking]! You may cook higher quality food items now.

Note: You have unspent Attribute Points. Would you like to spend them?
Yes/No

"Well there's no point in having something that I can't spend." I reached out and hit the Yes button.

Attribute Points: 50

Would you like to distribute them now?
Yes/No

I selected Yes.

A different screen appeared, and I read,

Intelligence: 5

Luck: 5

Strength: 5

Vitality: 10

Wisdom: 10

Did this… Whatever this is, call me dumb? I'm pretty sure that it was implying that if it gave me an Intelligence of five! What was it even out of?

Then again, if I was only 'pretty sure' then I probably deserved it.

"What in the name of Merlin do these mean?" I wondered aloud.

Intelligence: Affects the rate at which you recover Mana, max Mana, and how many Levels are gained from reading. For every Intelligence point, one Mana is recovered per minute, and five Mana points are added to your max Mana; for every twenty points, an extra Skill Point is gained from Skill Books. Base 0 Mana and 0 Mana recovered.

Luck: Affects random rolls, loot from chests, your chances of dodging, your accuracy, and any other randomly occurring event.

Strength: Affects damage to/from physical attacks, and how much stamina is required to do physical labor. Each object has a weight level, which you must surpass to move; the further you surpass it, the less stamina it will require to move.

Vitality: Affects max health/stamina, and the rate at which they are recovered. For every point, you gain five Health Points and Stamina Points, and for every ten Vitality points, you heal 25 Health every half hour, and 5 Stamina Points per minute. Base 100 HP and SP, with 50 HP and SP restored every half hour.

Wisdom: Affects how much experience is gained from defeating an enemy, how much Mana is required for a spell, and how much damage the spell deals. For every 5 points in Wisdom you gain an extra 5% increase in exp gain from defeated enemies, and for every 20 points, your spells deal 5% more damage and cost 5% less Mana.

I think that Mana is required for spells. I quite enjoy using spells, so it stands to reason that Intelligence and Wisdom would be best for a Wizard, such as myself. Of course, Luck would be nice, as I recall surviving by the skin of my teeth several times last time, Vitality was probably pretty important too, because I really don't want to know what happens if I lose all of my 'Health'. Whatever that is.

I sighed.

I sigh too often.

I put twenty points into both Intelligence and Wisdom, then five points into Luck, and the remaining five into Vitality.

I blinked. "Wait, what are my stats?" I asked out loud.

Harry Potter
Occupation: Student
Title: Boy
Character: Neutral Good
Level: 1

Health: 200/200
Mana: 100/100
Stamina: 200/200

Well, that didn't look too bad. Maybe. I don't really know a lot. But it's even. Thinking out loud seemed to answer a lot of questions though. Let's try that.

"What's 'Neutral Good' mean?"

Neutral Good is a character alignment, something that helps define how a person reacts to situations and acts to obtain their interests, as well as the interests of people around them. A Neutral Good character typically acts altruistically, without regard for or against Lawful precepts such as rules or tradition. A Neutral Good character has no problems with co-operating with lawful officials, but does not feel beholden to them. In the event that doing the right thing requires the bending or breaking of rules, they do not suffer the same inner conflict that a Lawful Good character would.

"What are some other… alignments?"

There are nine alignments: Lawful Good, Lawful Neutral, Lawful Evil, Neutral Good, True Neutral, Neutral Evil, Chaotic Good, Chaotic Neutral, Chaotic Evil, each a combination of their position on the moral compass and their position on the Order/Chaos scale.

"What do the other eight mean?"

A Lawful Good character typically acts with compassion, and always with honor and a sense of duty. A Lawful Good nation would consist of a well-organized government that works for the benefit of its citizens. Lawful Good characters include righteous knights, paladins, and most dwarves. Lawful Good creatures include the noble dragons. Lawful Good characters, especially paladins, may sometimes find themselves faced with the dilemma of whether to obey law or good when the two conflict: for example, in upholding a sworn oath when it would lead innocents to come to harm; or where legal injunctions conflict, such as between their religious law and the law of the local ruler.

A Lawful Neutral character typically believes strongly in Lawful concepts such as honor, order, rules, and tradition, and often follows a personal code. A Lawful Neutral society would typically enforce strict laws to maintain social order, and place a high value on traditions and historical precedent. Examples of Lawful Neutral characters might include a soldier who always follows orders, a judge or enforcer that adheres mercilessly to the word of the law, and a disciplined monk. Characters of this alignment are neutral with regard to good and evil. This does not mean that Lawful Neutral characters are amoral or immoral, or do not have a moral compass, but simply that their moral considerations come a distant second to what their code, tradition, or law dictates. They typically have a strong ethical code, but it is primarily guided by their system of belief, not by a commitment to good or evil.

A Lawful Evil character sees a well-ordered system as being easier to exploit, and shows a combination of desirable and undesirable traits; while it usually obeys its superiors and keeps its word, it cares nothing for the rights and freedoms of other individuals and is not averse to twisting rules in its favor. Examples of this alignment include tyrants, devils, undiscriminating mercenary types who have a strict code of conduct, and loyal soldiers who enjoy the act of killing.

A Neutral Good character typically acts altruistically, without regard for or against Lawful precepts such as rules or tradition. A Neutral Good character has no problems with co-operating with lawful officials, but does not feel beholden to them. In the event that doing the right thing requires the bending or breaking of rules, they do not suffer the same inner conflict that a Lawful Good character would.

A True Neutral character is Neutral on both axes, and tends not to feel strongly towards any alignment. A farmer whose primary overriding concern is to feed his family is of this alignment. Most animals, lacking the capacity for moral judgment, are of this alignment, since they are guided by instinct rather than conscious decision. Many roguish characters who play all sides to suit themselves are also of this alignment (such as a weapons merchant with no qualms selling his wares for profit to both sides in a war). Some Neutral characters, rather than feeling undecided, are committed to a balance between the alignments. They may see good, evil, law, and chaos as simply prejudices and dangerous extremes. Mordenkainen, an ancient Dark Lord, is one such character who takes this concept to the extreme, dedicating himself to a detached philosophy of neutrality to ensure that no one alignment or power takes control of the the world.

A Neutral Evil character is typically selfish and has no qualms about turning on its allies-of-the-moment, and usually makes allies primarily to further its own goals. A Neutral Evil has no compunctions about harming others to get what it wants, but neither will it go out of its way to cause carnage or mayhem when it sees no direct benefit for itself. Such a character abides by laws for only as long as it is convenient. A villain of this alignment can be more dangerous than either Lawful or Chaotic Evil characters, since he or she is neither bound by any sort of honor or tradition nor disorganized and pointlessly violent. Another valid interpretation of Neutral Evil holds up evil as an ideal, doing evil for evil's sake and trying to spread its influence. Examples are an assassin who has little regard for formal laws but does not needlessly kill, a henchman who plots behind his or her superior's back, or a mercenary who switches sides if made a better offer. An example of the second type of Neutral Evil would be a masked killer who strikes only for the sake of causing fear and distrust in the community.

A Chaotic Good character favors change for a greater good, disdains bureaucratic organizations that get in the way of social improvement, and places a high value on personal freedom, not only for oneself, but for others as well. Chaotic Good characters always intend to do the right thing, but their methods are generally disorganized and often out of sync with the rest of society. They may create conflict in a team if they feel they are being pushed around, and often view extensive organization and planning as pointless, preferring to improvise.

A Chaotic Neutral character is an individualist who follows his or her own heart, and generally shirks rules and traditions. Although Chaotic Neutral characters promote the ideals of freedom, it is their own freedom that comes first; good and evil come second to their need to be free. Chaotic Neutrals are free-spirited and do not enjoy the unnecessary suffering of others. A Chaotic Neutral character does not have to be an aimless wanderer; it may have a specific goal in mind, but its methods of achieving that goal are often disorganized, unorthodox, or entirely unpredictable. If a Chaotic Neutral joins a team, it is because that team's goals happen to coincide with its own at the moment, but it invariably resents taking orders and can be very selfish in its pursuit of personal goals.

A Chaotic Evil character tends to have no respect for rules, other people's lives, or anything but its own desires, which are typically selfish and cruel. It sets a high value on personal freedom, but does not have any regard for the lives or freedom of other people. Chaotic Evil characters do not work well in groups, as they resent being given orders, and usually behave themselves only out of fear of punishment. It is not compulsory for Chaotic Evil characters to be constantly performing sadistic acts just for the sake of being evil, or constantly disobeying orders just for the sake of causing chaos. They do, however, often enjoy the suffering of others, and view honor and self-discipline as weaknesses. Serial killers and monsters of limited intelligence are typically Chaotic Evil.

Well that was simple. Lawful characters look for Order, Chaos looks to change, Good is still good and evil is still evil. "What is this?" I asked.

Magyck: A Video Game

That didn't help. "Why am I here?"

Ultimate Quests:
-Rule the world
-Permanently kill Tom Marvelo Riddle
-Become the Harem King
-Obtain true immortality

Well that was curious. "Do I only get to choose one? Or preferably none?"

No. Harry Potter has accepted all of these quests.

Well that was just untrue. But I figured it might not be the best idea to tell this game thing that. "What am I supposed to do?"

Current Quest: Make breakfast.

Helpful. I went back to making bacon.

After a couple of minutes, I dropped a piece, and it disappeared. A moment later, a box appeared, reading,

Uncooked Bacon moved to Inventory

View Inventory?
Yes/No

"Yes." I said, without blinking. I sighed. I'm getting too used to this…

Inventory:
-Bacon (1)

I shrugged. Weird, but not weirder than being alive. I turned to the Dursleys, and they still weren't moving. When I looked back, the box showing me my inventory was gone.

Ok then. Let's see what happens if I just drop a bunch of bacon in front of me. I did so, and it all disappeared.

"View Inventory." I said, and it appeared, showing I had thirteen pieces of bacon. I tapped the bacon, and thirteen pieces of bacon appeared in my hand. So that's how that worked. So far it's the lost straightforward part of this whatever-the-fuck-I'm-doing/living.

"Is there a limit to how much I can put in my Inventory?" I asked.

No. The Inventory is a place where you can store anything and everything that isn't alive.

Well, the response was nice. And now at least starving would no longer be an issue.

"Can I ask you just anything about how this..." I waved my arms around for a second, hoping to come up with a word for what I was living. I failed. "About how this world works?"

Yes.

Ok. It's working with me. This is a good start. "Who are you?"

This message is part of the Handbook.

"What's that?" I asked.

The Handbook is designed to help the Player Characters in accomplishing their goal, by explaining how the Game works and how to play the Game.

"Can I win the Game?" I asked.

Yes.

"How do I win the Game?"

By accomplishing all Ultimate Quests.

Last I checked, all my 'ultimate quests' were one step shy of impossible. Not good. "Can I lose the Game?"

You may quit the Game any time you like, or start over. In the event of death, you may choose to start from a previous Save File or Start a New Game.

"Do I die by losing all my Health?"

Yes.

I paused. Best to phrase the questions as best I can. "What are all of the ways to lose Health?"

Being hit by a Magical or Physical Attack, consuming Poison, or falling from large heights.

"Right. That makes sense. Anything else you think I should know?"

You should know everything.

Cheeky prat. Whatever. It sounds like I can die and still survive, so that should give me an advantage over Moldewart. "Before, you said that the Observation Skill was Easy, and the Cooking Skill was Medium. What do these mean?"

The Level of Difficulty defines how difficult it is for you to level up that Skill. There are five Difficulties: Basic, Easy, Medium, Hard, and Insane. The more difficult the Skill is, the slower it will grow. Contrarily, many of the more difficult Skills are incredibly useful and rare.

"Right, why make it easy on me?" I sarcastically muttered. "How can I contact you again in the future?"

Simply speak aloud what you mean to say or ask, or think the statement or question. The Game will monitor your thoughts and proceed accordingly. Do the same for Commands.

Commands, huh? Well, that could be good. Or bad. "What are Commands?"

Commands are the ways you interact with the Game. If you say or think "Pause" time will freeze. If you say or think Inventory, time will freeze while you organize your belongings. There are other Commands.

After a moment of no further advisement, I asked, "What are these other Commands?"

Find out for yourself, Noob.

And with that, I believe the Handbooks good nature decided it had enough. Maybe it wanted me to die a few times. Oh well, I only have two more questions. "To be clear, what happens if I die right after Saving my Game?"

You will be able to choose to resume the Game from the point at which you Saved, as though you had Paused the Game.

"Fantastic. How do I Save my Game?"

Simply say aloud or think 'Save Game'.

"Save Game." I felt a 'Click' if that makes any sense, and continued throwing bacon into the pan . By the time I finished making bacon, and gave the food to the Dursleys, my [Cooking] Level at 45.

Quest Completed!
Rewards: 50 Exp, Muggle Food Crafting Recipebook.

What the bloody hell is that?

Experience is required to Level Up, and become stronger. The Recipebook allows you to store Crafting Recipes for the specific book. For instance, with this Recipebook, you can learn how to make PB&J, bacon, popcorn, cookies, pies, and any other food that can be found in the Muggle world, but not Foods found in the Wizarding World, such as Chocolate Frogs. For that, you would need a Wizarding Food Crafting Recipebook.

"What happens when I Level Up?"

You gain 5 Attribute Points, an increase in Mana, Health, and Stamina, and access to higher level Spells.

"Wait, so what Spells do I know right now? Because I remember plenty from like, thirty minutes ago? My last life. You know what I mean."

You have to be taught, or read about, each Spell to learn it. Currently, you know 0 Spells, because you have not been taught nor read about any Spells.

"Yep, that pans out. But wait, if I just have to read about a Spell, is that it? Do I just naturally Master the Spell once I've learned it?"

No. Each Spell you know has a Level given, from 1 to 100, on your Mastery of it. The higher the Level, the more benefits and higher chance of success you achieve.

"Can you tell me exactly what getting to each Level does?"

No.

"Great. How do I Level Up?"

To Level Up, you must obtain sufficient Experience, which can be obtained by defeating enemies, completing Quests, or obtaining a Trophy.

"What are trophies?"

Trophies are awards given to you for various reasons, mostly as a reward for doing something remarkable, such as Mastering every Transfiguration Spell. All Trophies are Hidden, and cannot be disclosed directly to you by the Handbook.

"So that's all the ways to Level Up then?"

Yes.

Right. Best get working then. I doubt I'll be able to kill Tom if I'm at Level One.


Hey everyone, it's Red again. Sorry for the lame prologue, but every Video Game Fic needs one to explain the mechanics of their story.

The current harem has some ladies guaranteed, but I appreciate suggestions. I'm only sticking to No Bellatrix, and No (non-slave) Ginny.

Thanks to Bailey500 for being my Beta and putting up with my insanity.

REVIEW!

It shows you care, and gives me inspiration. If any of you have any ideas, this is not planned very far out, so I'd love to hear your suggestions.