Well here you guys go the next rewrite, I am sorry this took so long, but life got in the way, and then I got sick, and honestly I want to just sleep for a while,

Now enjoy

…...

Jon stirred in his bed, slowly returning to consciousness, as he opened his eyes the fell to the band around his wrist, and the text hovering in front of him.

'Not a dream then…' he thought, reading the text.

You have slept in a bed you own! You have been fully regenerated and all temporary negative status effects and diseases have been removed!

'At least getting sick is a thing of the past' Jon thought as he got up and began to dress, 'Status screen.'

Jon Targaryen:

Titles: N/A

Nicknames: The bastard of Winterfell (-5rep with nobles)

Lvl:1 (25/100)

Hp 100/100

Sp 100/100

Mp 50/50 +5 = 55/55

Stats:

Str:4

Vit:3

Agi:2

Dex:3

Int:3

Wis:3

Luc:4

Cha:1

Stat-Points: 0

Everything was still like it was the night before, he slowly stood up and began to dress himself, his hands felt a bit surer and typing the knots on his clothes seemed a bit easier, that was probably the small increase of his Dex, he just wished there was a way to actually know what each of his stats did, something of a description.

Dex: Dexterity is the stat that is used for hand eye coordination, slights of hand, complicated blade work, archery and blocking, the higher the stat the more proficient you are.

'Huh that's useful…" Jon thought, trying to bring up the description of his other stats.

Str: Strength is used to describe the physical strength of the Player, the higher the more you will be able to lift and the more damage melee weapons will do.

Vit: Vitality is used to describe the amount of stamina and resistances you have, the higher the less stamina it costs to run, fight etc.

Agi: Agility is used to describe the flexibility and range of movement of your body, the higher the more the more complicated movements you can make, most complicated attacks have a Agi and Dex requirement.

Dex: Dexterity is the stat that is used for hand eye coordination, slights of hand, complicated blade work, archery and blocking, the higher the stat the more proficient you are.

Int: intelligence represents the raw knowledge you have access to, the higher the more information you will have access too.

Wis: wisdom is your ability to put intelligence into use, the higher the better your strategic thinking and ability to put knowledge to use.

Luc: Luck represents how lucky you are, the higher the more rare items you will find.

Cha: Charisma is your skill at interacting with others, the higher the better.

'This is useful,' he thought, as he finished strapping on his knife. 'Now I need to find a way to increase my stats.'

He had expected a quest to pop up but nothing happened.

Shaking his head and deciding it was time to eat he went down to the kitchens for some breakfast, after eating a nice meal of bread chees and bacon, Jon figured that he should try to make some progress with his quests, for finding a dungeon he figured he should explore.

Questioning his father, no uncle, didn't seem like something he should do right now, he had absolutely no idea what words of power were or where to find out about them, that left figuring out how to increase his stats.

Jon remembered his lessons with Measter Ludwin, the man always said that reading increased intelligence, Jon wondered if it would literally mean that, he decided to go and find a book to read.

After finding an interesting book to read, A Game at Dinner, he sat down in the Godswood against one of the trees, he opened the book, the cover was worn but still looked good, he began to read the first few words.

Then he felt his consciousness disappear.

Yesterday morning, I received a curt invitation to dine with the Prince. Based only on my own paranoia, I dispatched one of my servants, who is a good and loyal servant of the House Dres, to watch the palace and report back anything unusual. Just before dinner, he returned and told me what he had witnessed.

A man cloaked in rags had been given entrance into the palace, and had stayed there for some time. When he left, my servant saw his face beneath the cloak — an alchemist of infamous repute, said to be a leading suppliers of exotic poisons. A fine observer, my servant also noticed that the alchemist entered the palace smelling of wickwheat, bittergreen, and something alien and sweet. When he left, he was odorless.

He had come to the same conclusion as I did. The Prince had procured ingredients to prepare a poison. Bittergreen alone is deadly when eaten raw, but the other ingredients suggested something far deeper. As your unholiness can doubtless imagine, I went to dinner that night, prepared for any eventuality.

All of Prince Helseth's other counselors were in attendance, and I noticed that all were slightly apprehensive. Of course, I imagined that I was in a nest of spies, and all knew of the Prince's mysterious meeting. It is just as likely that some knew of the alchemist's visit, while others were simply concerned by the nature of the Prince's invitation, and still others merely unconsciously adopted the tense disposition of their fellow, better informed counselors.

The Prince, however, was in fine mettle and soon had everyone relaxed and at ease. At nine, we were all ushered into his dining hall where the feast had been laid out. And what a feast! Honeyed gorapples, fragrant stews, roasts in various blood sauces, and every variety of fish and fowl expertly and ostentatiously prepared. Crystal and gold flagons of wine, flin, shein, and mazte were at our seats to be savored as appropriate with each course. As tantalizing as the aromas were, it occurred to me that in such a maze of spices and flavors, a discreet poison would be undetectable.

Throughout the meal, I maintained the illusion of eating the food and drinking the liquor, but I was surreptitious and swallowed nothing. Finally, the plates and food were cleared from the table, and a tureen of a spicy broth was placed in the center of the banquet. The servant who brought it then retired, closing the banquet hall door behind him.

"It smells divine, my Prince," said the Marchioness Kolgar, the Nord woman. "But I cannot eat another thing."

"Your Highness," I added, feigning a tone of friendliness and slight intoxication. "You know that every one at this table would gladly die to put you on the throne of Morrowind, but is it really necessary that we gorge ourselves to death?"

The others at the table agreed with appreciative groans. Prince Helseth smiled. I swear by Vaernima the Gifter, my dark liege, even you have never seen a smile such as this one.

"Ironic words. You see, an alchemist visited me today, as some of you already doubtless know. He showed me how to make a marvelous poison and its antidote. A most potent potion, excellent for my purposes. No Restoration spell will aid you once you've ingested it. Only the antidote in the tureen will save you from certain death. And what a death, from what I've heard. I am eager to see if the effects are all that the alchemist promised. It should be horribly painful for the afflicted, but quite entertaining."

No one said a word. I could feel my heart beating hard in my chest.

"Your Highness," said Allarat, the Dunmer I suspected of alliance with the Temple. "Have you poisoned someone at this table?"

"You are very astute, Allarat," said Prince Helseth, looking about the table, eying each of his advisors carefully. "Little wonder I value your counsel. As indeed I value all in this room. It would be perhaps easiest for me to say who I haven't poisoned. I haven't poisoned any who serve but one master, any whose loyalty to me is sincere. I haven't poisoned any person who wants to see King Helseth on the throne of Morrowind. I haven't poisoned anyone who isn't a spy for the Empire, the Temple, the House of Telvanni, the House of Redoran, the House of Indoril, the House of Dres."

Your unholiness, he looked directly at me at his last words. I know that in certainty. My face is practiced at keeping my thoughts from showing, but I immediately thought of every secret meeting I've had, every coded message I sent to you and the House, my dark liege. What could he know? What could he, even without knowing, suspect?

I felt my heart beating even faster. Was it fear, or poison? I couldn't speak, certain as I was that my voice would betray my calm facade.

"Those loyal to me who wish harm on my enemies may be wondering how can I be certain that the poison has been ingested. Is it possible that the guilty party, or dare I say, parties were suspicious and merely pretended to eat and drink tonight? Of course. But even the craftiest of pretenders would have to raise a glass to his or her lips and put empty forks or spoons in their mouths to play the charade. The food, you see, was not poisoned. The cups and cutlery were. If you did not partake out of fear, you're poisoned just the same, and sadly, missed an excellent roast."

Sweat beaded on my face and I turned from the Prince so he would not see. My fellow advisors, all of them, were frozen in their seats. From the Marchioness Kolgar, white with fear, to Kema Inebbe, visibly shaking; from the furrowed, angry brow of Allarat to the statue-like stare of Burgess.

I couldn't help thinking then, could the Prince's entire counsellorship be comprised of nothing but spies? Was there any person at the table loyal? And then I thought, what if I were not a spy myself, would I trust Helseth to know that? No one knows better than his advisors both the depth of the Prince's paranoia and the utter implacability of his ambition. If I were not a spy for the House Dres, even then would I be safe? Could a loyalist be poisoned because of a not-so-innocent misjudgment?

The others must have been thinking the same, loyalists and spies alike.

While my mind whirled, I could hear the Prince's voice, addressing all assembled: "The poison acts quickly. If the antidote is not taken within one minute from now, there will be death at the table."

I couldn't decide whether I had been poisoned or not. My stomach ached, but I reminded myself it might have been the result of sitting at a sumptuous banquet and not partaking. My heart shook in my chest and a bitter taste like Trama Root stung my lips. Again, was it fear or poison?

"These are the last words you will hear if you are disloyal to me," said Prince Helseth, still smiling that damned smile as he watched his advisors squirming in their seats. "Take the antidote and live."

Could I believe him? I thought of what I knew of the Prince and his character. Would he kill a self-confessed spy at his court, or would he rather send the vanquished back to his masters? The Prince was ruthless, but either possibility was within his manner. Surely the theatricality of this whole dinner was meant to be a presentation to instill fear. What would my ancestors say if I joined them after sitting at a table, eventually dying of poison? What would they say if I took the antidote, confessing my allegiance to you and the House Dres, and was summarily executed? And, I confess, I thought of what you might to do [sic] me even after I was dead.

I had grown so light-headed and filled with my own thoughts, that I didn't see Burgess jump from his seat. I was only suddenly aware that he had the tureen in his hands and was gulping down the liquid within. There were guards all around, though I never noticed them entering.

"Burgess," said Prince Helseth, still smiling. "You have spent some time at Ghostgate. House Redoran?"

"You didn't know?" Burgess laughed sourly. "No House. I report to your stepsister, the Queen of Wayrest. I've always been in her employ. By Akatosh, you poisoned me because you thought I was working for some damnable Dark Elves?"

"You're half right," said the Prince. "I didn't guess who you were working for, or even that you were a spy. But you're also wrong about me poisoning you. You poisoned yourself when you drank from the tureen."

The council was dismissed shortly thereafter. I do not know if Prince Helseth knows or suspects that I too am a spy. I do not know how many others that night, last night, were as close as I was from drinking from the tureen before Burgess did. I only know that if the Prince does not suspect me now, he will.

From your experiences in this book you have gained +1 Int!

From your experiences in this book you have gained Sneak +1!

From your experiences in this book you have gained Speech-craft +1!

From your experiences in this book you have gained Alchemy +3!

'That was strange,' Jon thought, 'But the bonuses are nice.'

He looked up noticing that it was nearly midday, he got up and went to the training yard.

…..

It had been several days since then, Jon had found a way to increase his strength through lifting weights, his vit via taking hits during spars, his wis by making smart decisions, and dex through practicing with his sword.

He had yet to find a way to increase his agi, luc and cha, but he was still experimenting

Jon had yet to find time to talk to his uncle about his parents, or he mostly had yet to corner his uncle and talk to him alone, Jon also hadn't found a dungeon, and he still had no idea what words of power could be.

He was currently talking with Robb and Theon after training, at this moment Theon was trying, once again. to get Jon and Robb to go to a brothel, failing miserably in Jon's case, and failing slightly in Robbs case.

Theon had been trying for several months now to get them to go to the brothel, Robb was beginning to break however and if it wasn't for Jon's continues words of reinforcement about not going, would have broken long ago.

After spending near an hour convincing Robb that going to the brothel was a very bad idea, and then going for a walk through the castle.

He had been exploring the few places he had yet too around the castle, he had found nothing of interest as of yet, but he was hopeful.

…...

When he approached the training yard the next day, Jon was surprised to see a group of what appeared to be new recruits for the guards, he gave Jory a questioning look.

"I thought Robb would have told you, we are training the new recruits today." Was Jory's answer to his look. "Well you're here now anyway, mind helping me whip this bunch of shits into guards."

"Looks hard, they look like they have more akin with a bunch of pissing whores than shits to me." He joked earing a laugh from Jory, and bunch of angry looks from said shits.

"Hey, every one of us is worth ten of you bastard!" One of the shits, a big portly man, yelled, earning sounds of agreement from the other shits.

"Well, if you think you are so good then why don't you spar against him?" Jory asked.

You have received a new quest!

Beat all recruits in a spar!

Rewards:

50xp

?

?

Punishment for failure or declining:

Humiliation!

Accept/decline

Jon quickly pressed accept.

After a minute of setting up a field Jon was up against the portly man, who held a shield and a sword, Jon just took a sword and faced the man. The man's stance was sloppy and brutish, and as Jon examined him he got a popup

Tim 'the slouch'

Hp (75/80)

Rep (-45/200)

Str:4

Vit:3

Agi:2

Dex:3

Int:4

Wis:3

Luc:4

Cha:1

You have received a new perk: observe!

That would be useful, the man's stats were lower than his by far, that this aggressive annoying man had more charisma then him annoyed Jon immensely, but was not important at the moment, as Tim charged him, slashing wildly, Jon dodged all of the clumsy strikes with ease, once even dodging behind the man and sending him to the ground with a kick to the ass, when he felt he had made his point he countered the mans blade, before delivering a strike to Tim's legs toppling him and proceeded to press his sword to Tim's neck.

Things similar to this happened to all the other recruits, and when Jon pressed his sword against the last recruit's neck, he got a popup.

You have completed a quest!

Beat all recruits/shits in a spar!

Rewards:

50xp.

+5 skill booster.

Chainmail long shirt Grade C armor: 15

"Impressive Jon, very impressive, here this will help you train up some strength and endurance." Jory said picking up a chainmail long shirt and handing it to Jon, "Now I know its heavy, but it will help you get used to wearing at least some armor at all times."

Jon put the chainmail on, feeling its weight, he felt slightly slower, a bit encumbered, but its armor rating was 15. he had yet to find out what it was for, but he felt having it higher would be better.

"Now Jon why don't you go and help Mikken he could use some help shoveling coal, that'll help ye get used to the mail, might even give you something for helping him."

After an exhausting afternoon of shoveling coal, Jon got a promise from Mikken to help him with creating a weapon or piece of armor when he asked. Jon decided to speak with Arya before heading to dinner. Finding Arya on the bridge above the training yard, they spoke for a while about their day.

"So… why are you wearing that?" Arya asked him as they walked through the halls, "It looks heavy"

"It is," he answered, ruffling her hair, "But it will get me used to wearing armor."

"Really…" she responded, "Well then I want one too!"

They arrived at the great hall for dinner, when he sat at his regular seat in a corner near the main table where Starks all sat, he saw his father looking at him curiously for wearing his new mail, after a nice dinner of pork and potatoes with a mug of ale to wash it down, Jon made his way to his room for a night of sleep.

But sleep wouldn't come for him, he eventually decided to just go for a walk around the castle, after walking for near an hour he found himself in the crypts, they were dark and damp as he moved through the tunnels going deeper and deeper below the ground, he walked through the old crypts of the kings of winter in the age of heroes, he got a popup when he came near an old staircase.

You have found the entrance to the Winterfell crypts dungeon!

You have made progress on a quest: Go adventuring! : find a Dungeon!

So, this was a dungeon Jon decided to come back to it later as he was actually tired now and wanted to be properly equipped when he entered it as he had no idea what was on the bottom of the stair case.

…...

Jon Targaryen:

Titles: N/A

Nicknames: The bastard of Winterfell (-5rep with nobles)

Lvl:1 (75/100)

Hp 100/100

Sp 100/100

Mp 50/50 +5 = 55/55

Stats:

Str:4

Vit:3

Agi:2

Dex:3

Int:4

Wis:3

Luc:4

Cha:1

Stat-Points: 0

Perks;

Passive:

Gamers mind. (Mind control and dominate effects don't work on you, Illusion and charms have reduced effect on you.)

Gamers body (don't feel pain exhaustion, sickness, cold or heat. Toggle; On/Off)

Wolfblood. (+30 rep with wolves, +15 rep Northman, 50% cold resistance.)

Dragonsblood. (+50 rep with Dragons, immune to burning effect (you still take damage from the impact of fire magic) if commonly know: +30 rep with Valyrians.)

Blood of the firstmen. (-5 rep with Andals, +5 magicka)

Activatable:

Sideswipe: when using a Large-bladed weapon (Bastard-sword, Longsword, Greatsword, Battle-Axe), swing it in a large arc hitting everything in front of you for bonus damage: regular damage x 1.5. costs 25 stamina.

Skills:

Armor: 20

Polearms: 10

Small Blades: 15

Large Blades: 25

Blunt Weapons: 10

Blocking: 11

Marksmanship: 20

Smithing: 10

Lock-picking: 0

Sneak: 16

Theft: 10

Speech-craft: 11

Alchemy: 3

? skill 15

? skill 0

? skill 0

? skill 0

? skill 0

? skill 10

Know by most as the bastard son of Eddard stark, Jon Targaryen is in fact the trueborn son of his sister, Liana stark and prince Rhaegar Targaryen, taken by his uncle to the North after the events at the possibly misnamed tower of Joy.

Inventory:

Weapons 1:

-Iron Dagger: Damage 5 Grade C (e)

Apparel 4:

-leather boots grade C armor: 3 (e)

-wool pants grade C (e)

-fur coat over woolshirt grade C (e)

- Chainmail long shirt Grade C armor: 15 (e)

Keys 2:

-key to Jon Snows room

-key to the Winterfell kitchens -stolen-

Miscellaneous 44:

-+5 skill booster

-Silver 43

-Band of ice and fire

?:

FUS-?-? (?)

Quest log:

You received a quest:

Question Eddard Stark about your parents!

Rewards:

Certainty about your heritage.

1 Point.

50 XP.

Punishment for failure or declining:

Eternal unhappiness.

Find out what the words of power are!

Rewards:

Understanding of the words of power.

5000 XP.

?

?

?

Punishment for failure or declining:

You will never learn your true power.

Accept/Decline

Go adventuring!;

Find a dungeon!

Clear a Dungeon!

Rewards:

500xp.

?

?

?