Caution! If you haven't already read the chapters up to now, there are spoilers!

Character Bios, in order of appearance:


Character name: Michiko

Code name: Matter

Affiliation: Team Masque

Grade: 10

Superpower: Manipulation of her body's density

Why I chose that power: I wanted to use her bloodline limit (if you read the 'Portal' series of fanfics that Ruroni and I wrote, you'll understand what I mean), but that felt like giving her too many superpowers. So, I compromised; what she has is a combination of her Stone and Air forms.


Character name: Kiba Inuzuka

Code name: "T" or Teleporter

Affiliation: Konoha's Protectors

Grade: 10

Superpower: Teleportation

Why I chose that power: I wanted to give him his Piercing Fang/Gatsuuga technique, like in the manga and anime, but then I thought, "Ew, his superpower is the ability to spin really fast? Stooooopid!" Then I thought, "Hey, that jutsu is kinda like moving from place to place really quickly, with nothing able to stand in your way," so, I chose Teleportation.


Character name: Gaara Suna

Code name: Sand

Affiliation: Konoha's Protectors

Grade: 10

Superpower: The ability to control sand.

Why I chose that power: Because he is SUNA NO GAARA! GAARA OF THE SAND! SAND SAND SAND SAND SAND!! Also, the ability to control sand has a lot of potential, but also a lot of limitations. I like it; it's well balanced.


Character name: Kankurou Suna

Code name: The Puppet Master

Affiliation: Konoha's Protectors

Grade: 11

Superpower: Energy strings (one per finger) that enables him to pick up and move objects. "He calls it 'Puppetry'."

Why I chose that power: I considered telekinesis and mind control, but those superpowers were way too powerful. I've had this idea that Kankurou had to die, so that Gaara would have something to be passionate about, and I needed a superpower that had obvious flaws. So, Puppetry.


Character name: Shino Aburame

Code name: Insect

Affiliation: Konoha's Protectors

Grade: 10

Superpower: Insect Attributes. Super strength and enhanced hearing (can translate tactile vibrations into sound), but his eyes are sensitive to light. Also, his powers are still developing.

Why I chose that power: Controlling insects was an option, but I thought that would be too easy, and not very superpower-y. And his powers are still developing, so I'll update this when I post more chapters. =P


Character name: Deniizu

Code name: Windy, or, Deniizu the Wind Witch

Affiliation: Team Masque

Grade: If she were enrolled in all her classes, and had kept up with the curriculum, 10. Right now, she's finishing Grade 8 online (and taking her sweet time about it...)

Superpower: Ability to control wind currents.

Why I chose that power: I considered psychic powers, like in Ruroni and I's 'Portal' series, but again, they're too powerful, and every comic book seems to have someone like Professor X or Jean Grey. Wind has it strong and weak points, so I chose this instead.


Character name: Pooriin Chatora

Code name: Speedy

Affiliation: Team Masque

Grade: 10

Superpower: Super speed.

Why I chose that power: If you read 'Portal', you'll get it! Pooriin was super-trained in those fics, and rather than giving her super-strength, I gave her super-speed. And technically, she gets super strength as a result of her speed (seriously, a truck slowly backing into you would probably hurt less than someone whipping a tennis ball at you. Also, you could walk away from the truck, but tennis balls are harder to dodge. But that's beside the point). Actually, a lot of these characters get super strength as a result of their original super powers...


Character name: Shikamaru Nara

Code name: Shadower, or, Crybaby

Affiliation: Team Masque

Grade: He would be in 10, but he skipped a grade, because he's so smart.

Superpower: Controls shadows.

Why I chose that power: BECAUSE HE IS THE SHADOW KING! Controlling shadows actually requires a lot of skill, and this power has huge, glaring flaws if you're not a genius. For instance, "OMG, it's a sunny day?! Nuuuuu!"


Character name: Temari

Code name: Float

Affiliation: Team Masque

Grade: 12

Superpower: Manipulates gravity's pull on touched objects

Why I chose that power: I kept thinking, "Ok, it has to have something to do with her fan..." but I'd already given Deniizu wind manipulation, and I didn't want two characters on the same team with the same power. So, I thought, "What if she can fly? She can sort of fly, if she rides on her fan..." And as cool as the ability to fly sounds, it's actually a really useless combat ability. If you can manipulate gravity, though...


Character name: Hinata Hyuuga

Code name: Vision

Affiliation: Team Masque

Grade: 10

Superpower: Foresight, and long-sightedness. Can create small pulses of energy with her hands. Also, she drives the getaway car.

Why I chose that power: Ok, I gave her a lot of powers. Originally, it was just going to be long-sightedness, but then I thought, "Oo, I can see through walls! Stooopid..." So, I gave her foresight, but to keep her from being too powerful, she can only see 'pictures' of the future. And then, I thought, "Great, but now she's useless in battle. She'll have to stay behind, all the time, and even then, she can't protect herself." So I gave her energy pulses, like her Jyuuken/Gentle Fist style of fighting. She has a lot of powers, but right now, she's very weak, which I'm still not happy with, but I know these powers still work for her.


Character name: Naruto Uzumaki

Code name: Recruit

Affiliation: Konoha's Protectors

Grade: 10

Superpower: Self-cloning. Right now, he can make 8 more Narutos.

Why I chose that power: Pssh. Kage bunshin no jutsu/the Shadow clone technique. Duh! It's a good, strong power, but it's also comparatively simple if you don't know how to use it. Technically, this is just making more Narutos. If Naruto can't keep track of them all, and they don't work together with each other, all those clones end up more as an obstacle, rather than an advantage. But I'm sure you knew that, already.


Character name: Neji Hyuuga

Code name: Impact

Affiliation: Team Masque

Grade: 11

Superpower: Shockwaves. Can be formed by clapping his hands, or by hitting you directly.

Why I chose that power: Because he did that Air Palm thing in Shipuudden, which sent that other guy flying, and I was like, "Dude, those could be shockwaves!" It's like Jyuuken, again. His powers are similar to Hinata's but with significantly stronger destructive power. Kind of like in the anime and manga.


Character name: Tenten Kunoichi

Code name: Synergy

Affiliation: Konoha's Protectors

Grade: 11

Superpower: She can supercharge objects with energy, which causes them to become explosive.

Why I chose that power: Basically, I gave her Gambit powers. Because I am an X-men fan! 8D Tenten reminds me of Gambit, probably because she's adept at throwing weapons, and Gambit throws cards. Also, she needs more screentime, as does Gambit. She also seems to be the most blatantly Chinese-based character that Kishimoto-sensei has created, and Remy Lebeau is so ethnic. Oh, and she was using that quarterstaff in that one opening sequence, and Gambit occasionally uses that staff/scepter thing when he fights. Also, Gambit never makes mention of his past, and Tenten has never had a flashback origin story! She doesn't even have a last name! I had to make one up, so that she wouldn't end up being another orphan/runaway! What's up with that?


Character name: ???

Code name: ???

Affiliation: ???

Grade: ???

Superpower: ???

Why I chose that power: ???


Character name: ???

Code name: ???

Affiliation: ???

Grade: ???

Superpower: ???

Why I chose that power: ???


I'll update as more chapters get posted! I'll never post blatant, blatant spoilers.