This is most likely going to be my last fanfiction, but I WILL finish this one.

If I make a slight error regarding Star Wars please inform me but dont freak please.

I have been wanting to do this for a long time, and now my writing is I believe good enough to accomplish one of the best crossovers between two franchises that can be done.

I dont own Halo or Star Wars, let Lucas screw it up all he wants and let Bungie make Halo into a franchise that is our generation's star wars, albeit more mature, (dear God PLEEAASSE make a Halo movie after you release Reach)

So since this is Halo AU I Dont want any reviews asking or stating that the timeline is different. I Know!

The reason I have made the UNSC a little more advanced is due to the fact that several key technologies that are not around or available to the UNSC 500 years in the Future are in the process of being developed right now, power armor and optical camo as well as weaponized lasers are examples.

Timeline

2050- As space travel becomes as common as air travel and the moon becomes covered in settlements ,The four superpowers of the Earth, the United States, EU, People's Republic of China and the Russian Federation, along with the smaller space faring Nations of United Korea, Iran, Japan, India, Australia, Brazil, Argentina, Egypt, Kenya and Israel agree to form a single scientific body to explore and colonize the Solar system. All of the Nations space agencies are combined into one agency headed under the United Nations and is called the UNCA, United Nations Colonial Administration.

2051- With Earth's population reaching 12 billion and rising, the UNCA begins to terraform Mars, Saturn's Moons, and the Jovian moons, including Europa. The first orbital elevator is built and finished in five years by the UNCA in Hawaii allowing massive amounts of raw materials to be moved into space. Another four elevators begin construction, one in Cuba, one in Peru, Malaysia, and Mombassa, Kenya.

2069- Mars is successfully terraformed into a lush green world with several large oceans and dozens of seas and lakes. The great colonization begins, with Millions of people colonizing the Martian surface and the first cities beginning to appear. Extensive mining of the Asteroid belt begins.

2085- With Earth's population still rising and the increased production of food and resources struggling to catch up, the four Superpowers form into a single governing body, the UEG, Unified Earth Government. Artificial gravity is perfected and the technology soon revolutionizes space travel.

2095- Venus is terraformed allowing millions of colonists to settle. The Population of Mars reaches 1 Billion and the total Human population throughout the Sol system reaches 20 billion. The UEG and UNCA realize that the Human race must expand outside the Home system, research into Faster Than Light travel begins.

2115- Conflict erupts on Mars and the Jovian moons when a radical socialist movement, the Friedions, claim sovereignty over Mars and the Colonies on Europa. This leads to the first Inter-solar War and the Rainforest Wars.

2116- The UEG and UNCA create the UNSC, the United Nations Space Command, the military arm of the UEG, to combat the separatists Friedions. The UNSC creates a massive armada of the first Space Navy to combat the Friedions Space forces. The Earth's orbit becomes militarized as defenses are built as well as does the moon and Venus. Terrorist attacks supported by the Friedions all over the globe lead the rest of the nations of the world to join the UEG, uniting all of the Nations of the Earth.

2117- The first true Naval battle between fleets in space takes place above Mars as the UNSC engages the Friedions Space Fleet. Naval doctrine for the next several hundred years is established as the UNSC defeats the Friedions in several battles that last for a month with thousands of casualties on each side as the UNSC regains control over the orbit of Mars and its orbital facilities and space ports, as well as the planet's orbital elevators. However the Friedions have several ground to space laser batteries that are heavily defended that keeps the UNSC from landing large amounts of troops. A UNSC Marine Lieutenant named Andrew White suggests that teams of elite Marines be dropped from orbital warships behind enemy lines via Human Entry Vehicles, or HEV pods for Short.

The ODSTs are born.

2118- After a lull in the War the ODSTs are successfully deployed and the Friedions' lines crumble. Mars is soon liberated and the UNSC fleet, reinforced two fold, soon liberates the Jovian moons and the moons of Saturn, defeating the Friedions.

2132- Two brilliant Scientists named Shaw and Fujikawa create the Slipspace translight drive. The UEG soon tests the drive on a UNSC Missile Destroyer, the Columbia.

The Columbia makes a short jump across the Solar system, proving the drive works and that FTL has been achieved, but also that inter-system jumps are dangerous as the Columbia is nearly trapped in the Ort Cloud.

2133- The first ShawFujikawa drive equipped probes reach one of the nearest star systems to Earth with a known terrestrial planet, Epsilon Eridani. The probes upon return bring back images that shock Humanity, an Earth like planet.

2134- The first interstellar colonization ships leave Sol, lead by a titanic colonization ship that is escorted by dozens of slipspace capable UNSC warships, the Santa Maria, and head for Epsilon Eridani with several hundred thousand colonists in tow. The trip takes three days but the fleet arrives and soon colonizes the planet, which is named

Reach.

2140- Colonization of the Alpha Centauri system takes place where the binary systems several rocky moons of a gas giant are terraformed allowing Colonists to settle , the system is named the Atlas moons with the largest of which is a planet called Pandora.

2150- All of the systems with planetary bodies within forty light-years of Earth are colonized, creating the Inner colonies. Many systems like the Epsilon Erindani system have several colonies. The UNSC begins to have more control over the colonization efforts as more and more alien fossils are discovered on several planets, allowing many to agree that a large military is needed just in case the likely first contact goes wrong. Humanity soon controls over 100 planets and Reach becomes a military hub second only to Earth as the population of the planet exceeds a Billion. The total Human population reaches 40 Billion.

2200- Reach becomes the official headquarters of the UNSC, (though Earth still can act as headquarters). The first MAC gun is created. Energy Weapons such as lasers become common and traditional firearms begin to use either Metal Storm tech or Gauss tech to revolutionize weaponry.

2400- The UNSC and UEG expand to over 900 worlds. The total population exceeds 120 billion. ONI claims to have discovered the remains of an advanced alien spacecraft, which little do they know is in fact a Covenant explorer ship. Expansion halts as the UNSC and UEG realize that protecting the outer colonies is difficult. Defenses on all of the worlds are expanded and increased.

2450- The Insurrection begins, leading to a gigantic build up in the UNSC as it finds itself surrounded by worlds in revolt.

2452- Project Orion is created. ORION's goal is to create genetically and cybernetic enhanced supersoldiers to combat the growing threat of the rebels. 10 test subjects are chosen and 8 survive the augmentation. These soldiers come to be known as SPARTANS.

2492- With the Insurrection still taking place on the outer colonies the Orion project is advanced, 100 children are "chosen" to receive extreme genetic augmentations. The legendary Spartan IIs are born.

2525- On the outer colony world of Harvest first contact is made with an advanced space faring civilization known as the Covenant. They prove hostile , and war begins as a UNSC battlegroup is engaged by a Covenant Super-Dreadnaught, leaving seven UNSC warships vaporized and the Covenant ship destroyed. The Human Covenant War begins as Covenant ships begin to invade and glass parts of the world.

2526- A large Armada of over 120 UNSC ships and Thousands of Marines led by famed Admiral Preston Cole retake Harvest. The fleet engages a Covenant fleet of 65 ships and wins but at the price of 52 ships. The Marines engage for the first time Elites, Grunts, Brutes and Jackels in ground combat as the Marines, led by several Spartans, retake the planet. It is found that the Covenant's superior technology allow their ships to have a 1 to 2 ratio advantage over UNSC ships thanks to mainly energy shields. Three more battles will later take place as both sides wrestle for control of the planet, the UNSC eventually abandoning the colony in 2528 to the Covenant, whom glass the entire surface.

2528 - After the loss of Harvest four more star systems and 20 more colonies fall to the Covenant. The UNSC initiates the infamous Cole Protocol as humanity massively fortifies its worlds and throws all of its resources into the war effort.

2530- At the battle of Sargasso a young Admiral named Gregory White, a direct descendant of the creator of the ODSTs Andrew White , through use of what comes to be known as space based guerilla tactics, defeats a larger Covenant force of 23 ships with a fleet of 12 ships by using a series of intricate traps such as nuclear mines and using asteroids as cover to lure in parts of the Covenant fleet and pick them apart one by one with minimal losses. The victory boosts sagging moral as Admiral White becomes a hero for humanity alongside of Admiral Cole, who two months later goes on an offensive with his fleet and retakes three star systems besieged by the Covenant. During the battles ONI manages to , thanks to a raid by Spartan II supersoldiers, capture a lightly damaged Covenant frigate and transport it to a remote outpost to be researched .

2534- The Covenant begin a full fledged invasion of the outer colonies, the UNSC, outgunned looses nearly 60 star systems and 100 worlds are turned to glass.

2537- Seeing that the Covenant will likely reach the Inner Colonies within ten years and the fact that along the remaining Outer colonies the UNSC is stretched thin, Lord Hood and the UEG and UNSC HIGHCOM issue what comes to be known as the White Doctrine. The Battle plan, drawn up by Admiral White with help from Admiral Cole, Admiral Whitcomb and Lord Hood himself, calls for the evacuation of the rest of the outer colonies and for the populations of the planets to be moved to the well defended Inner Colonies. The plan calls for 75% of the remaining fleets in the Outer Colonies to be combined into two massive fleets under command of Admiral Cole and Admiral White while the remaining 25% of the fleet, under Admiral Whitcomb, assists in the evacuation effort and escorting the civilians to the safer Inner Colonies. The Two fleets would then engage in what could only be known as Interstellar Guerilla warfare as the two would lay intricate traps, using the abandoned worlds as what could only be called bait to lure the Covenant into traps and then pouncing with overwhelming numbers. The plan also calls for several more planets to act as Fortress Worlds which the fleets could use as midrange bases without traveling to the inner colonies and leading the Covenant there. The worlds that are chosen are the most populous of the outer colonies with the infrastructure necessary to do so, Arcadia and a world known as Midguard.

2540- With the evacuation of the outer colonies complete save for Midguard and Arcadia, the two fleets move to begin their work, destroying as many of the Covenant as possible while delaying the enemy's march towards the inner colonies and allowing the defenses to be further prepared and fleets upgraded and rebuilt. The two fleets begin to lay intricate traps and successfully begin to bleed the Covenant's forces as supply worlds are attacked and battlefleets are lured to abandoned worlds only to be destroyed by hidden mines and combined fleets in the hundreds of human ships. ONI research into slipspace jammer technology proves successful , allowing jammers to be placed around planets as to not allow anyone to perform intersystem jumps and forcing the Covenant to face defenses head on.

2543- The Overlord defense system above Earth is completed, consisting of over 300 Orbital Defense Platforms and a fleet of nearly 2000 of the UNSC's most advanced ships just to defend Earth alone. The defenses of the rest of the Sol system consist of another 500 ships and another 30 Super MAC ODPs over Mars and 10 over Venus, with Each Colony of the Jovian and Saturn moons defended by 20 warships and various defense stations. The defenses of Reach are expanded as well to include 90 Super MACs and a fleet of 650 Warships. All of the Inner Colonies begin to have around 10 SuperMACs to defend them and at all times at least a fleet of 50 ships.

2546- Research into advanced technology captured by the Covenant proves to be boon as energy shields, the one thing that hampered the UNSC in space, are developed and installed on UNSC ships as fast as possible alongside many other advanced technologies . The Spartans become revealed to the public and immediately are seen as legendary heroes.

2547- Arcadia falls to the Covenant, Admiral Cole and the remnants of his fleet escape to Midguard, the last Line of defense until the Inner Colonies.

2550- The fleets under Admiral White and Cole , having spent ten years successfully harassing the Covenant are pulled back to Midguard where they await the looming attack. The attack comes and the UNSC fleets, each once over 800 ships apiece, now have a combined strength of only 342 ships, only half of which have been refitted with shields , are forced to stand down over three times their number. Supported by Midguard's 23 Super MACs the fleets grind each other to scrap as half of Midguard is invaded by the Covenant ground forces while the UNSC fleet is reduced to 135 ships within three hours, the Covenant fleet reduced to around 300 ships and half of the ODPs taken out to enemy fire. The battle turns into a stalemate as the valiant defenders hold their ground. Five battles take place over the next year as the UNSC is unable to send reinforcements due to the Covenant launching the awaited invasion of the Inner Colonies.

2551- The UNSC manages to hold the Covenant at bay loosing only two star systems and ten worlds as the reinforced defenses and improved ships manage to drive the menace off in a series of hundreds of battles. Any incursions on colonial soil is defeated by UNSC Marines and the UNSC Army.

2552- A large Covenant Armada of over 800 ships, half of them CCS Battlecruisers is detected heading towards Reach. The defenses are prepared as the Colonist decide to all fight rather than flee. The UNSC fleet manages to hold their ground as the battle rages for weeks as both sides send reinforcements almost continually. The defenses hold and Reach is saved. Curiously a Covenant Assault Carrier that was acting as a flagship goes on a random jump towards the middle of uncharted space away from the Inner Colonies after receiving strange signals from beneath the surface of Reach. A UNSC ship, The Pillar of Autumn chases after the ship with one of the now 32 surviving Spartan II Supersoldiers, John - 117.

2552- The Events of Alpha Halo transpire.

2552- Operation First Strike takes place as 10 Spartan IIs led by the Master Chief attack and destroy a Covenant battle station and a fleet of 500 ships set to be part of an invasion force with a NOVA bomb. The Spartans uncover the coordinates of four heavily populated Covenant and Sangheilli worlds. This leads to what becomes known as the Great Counter Offensive. An ONI force of prowlers delivers a deadly package to each of the planets, a NOVA bomb, killing billions of Sangheilli and other Covenant species and turning four worlds into asteroids, which was followed up by the first UNSC invasion of a Covenant World, though it was a small colony, the UNSC was sure to give the Covenant a taste of their own medicine in Genocide.

2552 (Late)- A small fleet of covenant ships led by the High Prophet Regret jumps into the Sol system. The First Battle of Earth takes place as the Covenant force is slaughtered by the Home Fleet and the Overlord SuperMACs with minimal losses. However one Assault carrier manages to slip through the defenses by using its fellow ships as a shield and lands forces in the tether city of New Mombasa. The Battle of Mombasa takes place as Regret flees via an atmospheric jump, causing widespread damage to the city and nearly destroying the Orbital Elevator, the Master Chief on board the UNSC Frigate In Amber Clad commanded by Miranda Keyes manages to give chase.

2552- Events of Delta Halo transpire, Covenant Civil War breaks out.

Early 2553- Second Battle of Earth takes place when Covenant Loyalist forces launch an all out attack on the human homeworld. The battle rages as the UNSC holds the Covenant at bay , the Defenses of the Sol System and Earth proving to be nearly unbreakable to the Covenant, though casualties are high on both sides. During this time the Covenant Separatists led by the Sangheilli, form an Alliance with Humanity as battles rage across Covenant and former Covenant space. The Prophet of Truth, having evacuated the Covenant capitol city ship of High Charity via the Forerunner Dreadnaught, and armed with the code obtained from Delta Halo and Regret, heads to the Battle of Earth.

2553- The Third Battle of Earth transpires as Truth and a fleet of thirty Covenant Capitol ships penetrate the defensive lines over Earth by using the Dreadnaught as a Shield to reach the surface of Africa. There the small fleet, constantly under attack from UNSC ground forces vaporize lake Victoria and excavate a gargantuan Forerunner facility that acts as a portal to the Ark, the control station to fire all of the Halos at once. Truth and his fleet slips through the portal as the Sangheilli and Humans soon give chase. Truth is defeated as is Gravemind and the Flood. when the Master Chief, Sergeant Johnson , and Sangheilli Arbiter Thel Vadamee , activate the re built Alpha Halo and escape using the UNSC Frigate Foreword Unto Dawn through the Portal. .

2553- The Human Covenant War ends leaving the UNSC as well as the Sangheilli and other Separatists victorious , though pockets of Loyalist resistance and fleets remain and Several Prophets did survive the destruction of High Charity. The Brute homeworld of Diasic and the Kig-Yar homeworld of Eayn however remain firmly in Covenant Loyalist control. The 28 year long war costs humanity 23 Billion civilian casualties, millions UNSCDF personnel , and all of the Outer Colonies not burned by the Covenant or ruined by Admiral White's Guerilla campaign save for Midguard, around 451 worlds in total.

2554- The UNSC and UEG Sign a defense treaty with the Sangheilli and begin to rebuild the ruined outer colonies and resettle the colonies that were unscathed thanks to the Inner Colonies remaining intact, where 80 percent of the human population was either concentrated of fled to during the war allowing the re-colonization efforts to proceed swiftly.

2556- The Great Schism still continues as Sangheilli fleets engage the Loyalists in short border wars. The Sangheilli, believed to have lost the technical expertise to create new ships and technology thanks to the Prophets, proves that they in fact did not and begin to create their own weapons and equipment designs. Though the peace and alliance between the Sangheilli and the humans still is in place many Humans begin to keep an eye on their enemy turned ally as a result.

2557- GUARDIAN Early Warning Sensor Net, first begun in 2555, is completed. The literal wall of senor stations placed on the edge of UNSC space that allow humanity to have early warning of any Covenant or any other for that matter, activity or ships heading or near the "border"/

2559- The UNSC is fast recovering from the war when Guardian sensor station 231 detects strange activity on the very edge of its range. Upon closer review it is discovered that the signature is that of a ship. A UNSC prowler is sent to investigate. When the Prowler Night Owl arrives at the location it is found to be a ruined hulk of an unknown warship. Upon further investigation it is found to be a ship that is run mostly by robots, most of them armed However the few beings that appear to be the controllers of the ship are of a species unknown to the UNSC or Covenant Separatists. As the AI's of ONI decrypt the computer banks of the ship the UNSC learns that the galaxy is much larger than they believed. The ship belongs to a faction named the Confederacy of Independent Systems involved in a war with a large interstellar power calling itself the Republic. What is even more shocking the rest of the galaxy seems to be heavily populated with other humans as well.

2559- The UNSC sends out teams to explore the galaxy to gather information. They learn about the history of the Galaxy, the Jedi, the Republic, and the war, called the Clone wars, which appears to be in its second year. The UNSC inexplicably learns that though it is small, its comparatively highly developed colonies and worlds, along with a large well trained, equipped and experienced military, only coupled with the large defenses as a result of the Covenant War, it would be a major power in the Galaxy. However as the information begins to go public it is decided that the UN would stay out of galactic affairs until the current war is over. However the existence of the UNSC and UN is revealed when a Republic Cruiser with a Jedi named Anakin Skywalker on board jumps into one of the systems where a Guardian station is, apparently in search of the very ship the UNSC found. The UN is forced to initiate contact. UN ambassadors make formal contact with the Republic , though exact locations of UN planets are withheld and the UN agrees to limited trade. The Republic, after seeing that the UN is a well organized power and the UNSC fleet that made contact, immediately try to get the UNSC to join them in the war against the CIS, which to the surprise of the Chancellor and the Jedi, adamantly refuses to get involved. The presence of a galactic power in the unknown regions, ( the spiral arms of the Milky way) stirs up great interest in the galaxy. Trinkets of Terran technology begin to appear on worlds, and as they are analyzed by the Republic and CIS it leads the intelligence communities of both factions to presume that the UNSC would be a major military power, though the exact power and size is completely unknown, this leads to nothing more than both side trying even harder to jockey the UNSC into join their cause. However the biggest shock that is delivered to the galaxy, and especially to the Jedi order, is the fact that it is discovered that humans of the UN, or Terrans as they begin to call themselves, are completely devoid in the Force, a fact that shakes the very foundation of the Order to its core.

2560- ONI Operatives, under orders to discover the facts behind the Clone Wars, which many Terrans find despicable as the Republic's use of Clones is seen as nothing more than slavery, learn that the entire Clone wars were nothing more than a very complex scheme supported by ex Jedi and what is believed to be high ranking members of the Republic government, though their identities are unknown . The UN immediately cuts all contact with the Republic. As the War reaches its climax, the CIS begins to fall apart as many elements of the CIS call to the UN for aid. The UNSC begins to provide Medical aid to the CIS. This leads to create great tension with the Republic as the UN begins to secretly provide intelligence to the beleaguered CIS remnants and prepares for war, though it has been for the past year.

Late 2560- The UNSC/ Republic War begins when a Venator class Star Destroyer fires on a UNSC Frigate and a UNSC Aid Ship it claims to be providing support to CIS forces on Kashyyyk, destroying the Aid ship and damaging the UNSC Frigate, though the UNSC ship manages to destroy the bridge of the Venator.

2561- Present

UNSC Equipment

MA6D Assault Rifle- First adapted in 2431 this rifle shares many looks with the older and conventional rifle the MA5 series as well as being around the same size. However the overall appearance is where the similarities end. The weapon has a unique three barrel layout where the barrels are arranged in a triangle inside the barrel shroud as the weapon uses a firing system known as Metal storm technology to use an electrical charge to ignite the propellant of a 7.62mm tungsten round which , along with each bullet's propellant, is stacked end to end with about 12 rounds in each barrel (36 rounds total). The initial problems with MS tech were overcome as the first round has a 10 inch barrel and due to a radical advance in gunpowder which allows for much higher velocities with smaller quantities .The accuracy and muzzle velocity is dramatic, with an accurate range of 700 yards and a muzzle velocity of 1840 m/s (more than double the MA5 series, at hypersonic velocity), and accuracy only improves the more rounds are spent as the barrel length each new round in each barrel has to travel increases. Though the Metal Storm firing system allowed for incredible rates of fire, the firing rate is toned down to that of 750 rounds a minute. All rifles come standard with an under slung 40mm grenade launcher and the D model has, as well as iron sights a holographic red dot sight atop the ammo counter and the miniaturized targeting computer for users lacking a targeting interface. This weapon is known to be able to drain or penetrate standard Sangheilli Energy shields in 4 to 6 hits.

BRM-99 Stanchion II Gauss Rifle- The original M99 Stanchion Gauss rifle was a sniper rifle that served throughout the 2400's and into the Covenant War. However the UNSC Realized that it needed a weapon halfway between the range of a sniper rifle and the MA6 with power also halfway between the two. Gauss technology was in use long before 2538 when this weapon was introduced , but the Stanchion II revolutionized weaponry. Helped along with technology reverse engineered from captured Covenant weapons the BRM is a fully contained Coil Rifle in the size of a Battle Rifle, albeit a bit bulkier. Though it sacrifices fire rate for power. The weapon's 8mm tungsten slugs can take out Sangheilli shields in as little as one hit with its muzzle velocity of 3,600 m/s and the magazine can hold up to 70 shots. The weapon looks similar to the long retired BR-55 Battlerifle but with the smooth features of a MA6 and DMR thrown in. The battery of the weapon is contained in a small magazine like pack attached to the weapon in front of the trigger guard which gives enough power for 1000 fully charged shots, after which the battery is simply ejected like a mag and replaced with a new battery. the Weapon comes with a 2x and 4x scope with full thermal and night vision capabilities.

AA-22 Automatic Shotgun- As the name suggests, this weapon is the distant offspring of the vaunted AA-12 Automatic Shotgun. This weapon fires 10 12 Gauge rounds from a standard magazine or 30 from a drum magazine at a rate of 300 rounds a minute.

MGS-953 Squad Light Machine Gun (SAW)- As the name suggests this weapon is a deadly weapon to come up against. A typical UNSC Squad of 14 carries two, and the firepower this gives them makes Hunters second guess charging into battle. This weapon is a far more streamlined an futuristic weapon than the original SAW hundreds of years ago, but it serves the same purpose. With a ammo drum full of 100 7.62 mm rounds this weapon spits them out at a rate of 1000 rounds a minute at an accurate range of 350 yards and at 1,000 meters a second. This weapons purpose is to lay down a wall of fire very fast.

Marine M-51 Armor- The latest in personal UNSC armor technology introduced in 2430, the M-51 can trace its roots to the Future Force Warrior systems and Mechanical exoskeletons employed by the United States in the 21st century. Using reactive carbon nano tubes built into the arms, back and leg pieces of the BDU the M-51 Suit allows for the wearer to carry far more weight into combat, run at burst of up to 20 mph in full Battle Gear, and lift three times their weight. The armored plates, made up of carbon ceramics and composite titanium A plates, are highly resistant to small arms fire up to 12.7mm and can withstand up to five direct hits from Covenant Plasma rifle blasts. The newest models and are polarized for DEW resistance and some Marine Units are receiving M-51s with small personal shield generators, though due to funding and power requirements are only able to withstand one or two hits from energy weapons fire. Marines also carry an attachable re breather and mask for limited EVA operations or in case of emergency decompression on a ship. The UNSC Army uses a similar system while the ODSTs have the more powerful M-62 that has an integrated shield generator. (Imagine a mixture of the Marine armor from Halo Reach combined with the gear from Tom Clancy's future soldier)

M1000 Grizzly II MBT- Based off the venerable Scorpion the original Grizzly Variant had two 90mm high velocity cannons and a flamethrower with a more powerful engine and thicker armor. The Grizzly II was introduced in 2531 and became the most powerful tank ever created. The Grizzly is armed with a 125 mm Gauss cannon, two 50 cal machine guns, a flame thrower and two 25mm anti-air chain guns or LAAGs mounted on the side of the turret, which like its predecessors is towards the rear of the tank more and is slightly flatter as well and is lower towards the main hull. Armor is far thicker and the titano-ferride armor and composite Choblhiem plates can withstand numerous hits from Hunter assault cannons and several direct hits from a Wraith, as well as dozens of hits from conventional cannon shells. Another feature is that the armor is more smooth with curves in places. The far sleeker looking tank uses a fusion reactor to power the beast to speeds up to 60 mph. (Imagine the Scorpion mixed with an M1A2 Abrams)

FS-837 Falken Starfighter- Replacing the venerable Sabre fighter which was adapted in 2531, the Falken is a leap in fighter technology and capabilities. under half the size of the Longsword the Falken is half again faster and far more maneuverable. Designed with a long dagger nose with a fully enclosed cockpit that uses viewscreens called a COFFIN system to give the single pilot a 360 degree view the fighter had a deadly swept forward wing design with two large omni directional thrust capable engines that allow the Falken to flip over and spin on its axis for better angles of attack during dogfights, a deadly advantage. Also having two inward swept tailfins and two canards in front of the wing the Falken is just as deadly and capable in a dogfight in atmosphere as in space. Armed with two 50 mm cannons that are far more powerful than the larger cannons on the Longsword as well as a pulse laser and up to 20 missiles for dogfights as well as hardpoints for anti ship missiles and bombs. (Imagine a Mixture of the Falken Fighter from Ace Combat and the Fighters from Sylpheed )

UNSC Starships

Andraste Class Frigate- The Andraste Class is the result of the gradual evolution of UNSC warships through the Covenant War. Phased into Service alongside older Apocalypse classes as early as 2348 and gradually replacing them, the Andraste incorporates all of the lessons learned from engaging the Covenant and all the technology the UNSC could pack into it. Though having the overall classic look and profile of UNSC Frigates, the Adnraste class less skeletal looking and a little more bulky appearing due to an extra foot of armor and more weapons.

Length- 489

Hull- 3 ft of Titanium A Plate

Defenses- Shields, ECM and ECCM

Weapons

-1 MAC Gun (600 ton shell at 30,000 km a second)

-2 Single Particle Cannon mounts on the rear of both of fighter bay sponsons

-40 Archer Missile Pods (30 missiles per pod)

-4 Shiva Nuclear Missiles

-20 Fury Nuclear Missiles for Plasma Interception

- 12 50mm Helilical Railgun CIWS

-4 Kilowatt level anti ship pulse lasers

- 5 twin 100 mm Defensive railguns

-10 Missile Defense Lasers

Complement- 8 Falken Space Superiority Fighters and Marines

Midlothian Class Heavy Destroyer- Developed from experiences during the Covenant war, this class of destroyer came to represent the new standard for UNSC destroyers. These ships prove a match for larger ships with their heavy armament and thick armor.

Hull- 2 meters of Titanium A battleplate

Defenses- Shields, ECM and ECCM

Length- 535 Meters

Armament

-2 Mac Guns

- Three Particle Cannons

-38 Oversized Archer Missile Pods

-Six Anti Ship Killowatt level lasers

-6 Shiva Nuclear Missiles

-18 50mm Helilical Railgun CIWS

-6 Defensive 100 mm Railgun Mounts

-10 Fury Tactical Nuclear Missiles for Plasma Torpedo Interception

Marathon Class Cruiser (Refit)- These Cruisers held the line against the Covenants superior firepower successfully in the early years of the Covenant War. A force to be reckoned with before their refits with new technology like shields, they only became even more powerful.

Hull- 2.1 meters of Titanium A/ Vandanium Battleplate

Length- 1195 Meters

Defenses- Shields, ECM, ECCM

Armament-

-2 Heavy MAC guns (900 ton slugs at 1/10th speed of light, 30,000km/sec)

- 8 Dual Partical Cannons

-70 Archer Missile Pods (30 per pod)

- 17 Anti ship kilowatt lasers

- 10 Shiva Nuclear Missiles

-60 50mm CIWS

-Missile Defense Lasers

-20 Dual Defensive 310mm Railguns

Complement

-4 Longsword Heavy Fighters

- 30 Falken Space Superiority Fighters

Warlock Class Battle Cruiser- By 2535 it had become apparent that although the Marathon class cruisers that preceded it were no doubt very powerful and good, they just were not powerful enough, and though the UNSC could build them at the various shipyards at Reach, Earth, Mars and about a dozen other Inner colony shipyards at a pace of about 80 a year, they needed a ship that was more powerful and could easily be adapted to take on the new technologies the UNSC was developing.

As such the Warlock was born.

At a length of 1502 meters and armed with the most advanced weapons the UNSC has at its disposal, these ships are a force to be reckoned with.

Defenses- 2.3 Meters of Titanium A / Vandanium Composite Battleplate

Mk III Shield Generator

Armament-

-2 Heavy MAC Guns,

- 1 standard MAC

- 12 Dual Partical Cannon mounts

-30 anti-ship pulse lasers,

-100 Archer Missile Pods (30 apiece)

-10 Shiva Nuclear Missiles

- Various other Nuclear armaments, usually tactical mines or Smaller Plasma intercepting missiles

- 40 100 mm Railguns for close combat

-nearly a hundred strategically placed anti-missile pulse lasers

- 80 50mm CIWS

Complement-

-60 Falken starfighters

-10 Longsword bombers

-40 Pelicans.

-up to a Regiment of Marines, equipment, armor, vehicles, and 100 ODSTs

Concordia Class Heavy Carrier-

Designed as a replacement for both the Firefly class carriers and the remaining Trafalgar class Supercarriers, the Concordia's heavy anti-ship armament and armor ( for a carrier ) allows the ship to take on Covenant capitol ships on its own right, allowing its fighters and bombers to focus on their mission rather than having to defend the carrier.

Length-

3124 meters

Defenses- 1.2 Meters of Titanium A/ Vandanium Composite Battle Plate

MrkIII Shield Generator

Armament-

1 Mark II Energy Projector

1 Heavy MAC gun

6 Particle Cannons,( 2 per turret)

300 Archer Pods 30 reloads apiece

10 Shiva Nuclear Missiles

40 100 mm Railguns for close combat

30 Flak Cannons

Anti Missile Pulse Lasers

210 50mm CIWS

Complement-

250 Falken starfighters

120 Longsword Bombers

Up to a Division of Marines and their equipment

Able to hold two Corvettes internally or 10 extra Landing Craft for Marine Forces

Medusa Class Battleship-

The design for these powerful ships were originally produced a year before the start of the Covenant war. These ships until the UNSC managed to replicate Covenant shield tech were the only ships that were able to take on the largest Covenant warships. Numbering only around 50, the powerful ships are the pride of the UNSC fleet, a fact that they earned through battle during the war.

Defenses-

Up to 3 Meters of Titanium A / Vandanium Composite Battle plate

Mk IV Shield Generator with Smaller Back Up

Length-

2,900 Meters

Armament-

2Mk II Energy Projectors In turrets on lateral surface

4 Heavy MAC guns

34 Dual Particle cannons

600 Archer Missile Pods (30 Missiles per pod)

30 Shiva Nuclear Missiles

50 Flak Cannons

115 100 mm Railguns for Close Combat

Anti Missile Pulse Laser Defense Net

180 50mm CIWS

Complement-

100 Falken starfighters

20 Longsword Bombers

UNSC FACTS

UNSC Population- 120 Billion, rising due to a baby boom (same happened with WWII I am pretty sure the same would happen after a war like the Covenant War)

UNSC Controlled Worlds-950

Inner Colonies- 180 (70 percent of population) Reach has 7 billion and Earth 25.3 Billion.

UNSC Military Manpower- 2.5 Billion Active Duty

UNSC Reserve Forces in Various Colonial Guard Defense Forces- 1.2 Billion

Of Age and Condition For Conscription In Emergency- 16 Billion.

UNSC Fleet Strength- 14,900 Combat Vessels (not including ONI Prowlers or Rumored Stealth Destroyers)

300 Support Ships (not including fleet tenders)

-50 Halcyon class Cruisers with Pillar of Autumn Refits along with standard fleet upgrades

- 150 Cradle Class Mobile Repair and Refit Platforms

- 50 Mobile Construction Yards

-50 Planetary Assault Platforms (Modified Repair and Refit Platforms)

-100 Hospital Ships

- 300 Phoenix Class Colony Ship Refits for Planetary Assault

- 5000 Andraste class Frigates (300 planned or under construction)

- 5000 Heart Of Midlothian Class Heavy Destroyers (700 more being built)- New fleet plan calls for move away from lighter Frigates to purpose built Destroyers

- 2,640 Marathon Cruisers (100 more planned or under construction)

- 1,100 Warlock Battlecruisers (200 more planned or under construction)

- 200 Concordia Heavy Carriers (20 more planned)

- 55 Medusa Battleships (2 more under construction)

- 5 Trafalgar Supercarriers (8 built, three lost in Covenant War, One replacement under construction with another planned)