"To me, Demons of the Lemegeton!"

The golems which heeded Ainz's command were made of rare metals that was especially effective against magical attacks. They moved before him with an agility that belied their heavy bodies, then took the ready stance they had assumed earlier.

They were built with the intention to stall the enemy. Even though the fortress was armed with every conceivable form of magical protection, Ainz knew better than to underestimate his enemy. His enemies were of the highest caliber, which no human can win against.

Now that the great Holy Grail War have started, his first concern was to guarantee his own safety. Although, Ainz had an absolute victory against the shadows, there was no guarantee that the others he meet would be the same. Also, Ainz have deduced that the shadows were most likely Assassin based on its fighting style, which was known to be the weakest servant. Ainz would need allies in the war, if he wants to win.

Ainz stroked his non existent beard.

The seven standard classes are the three knights classes of Saber, Lancer, Archer, and the four cavalry classes of Rider, Caster, Assassin, and Berserker. The most dangerous classes are the three knight classes. Saber class servants are agile and powerful melee warriors. Lancers are also very agile and skilled with long range weapons. Archers have the advantage of long range attacks and their near-total independence from their masters. Their high combat potential poses a high risk for Ainz.

Each of the seven class of servants have their own advantages and disadvantages. Although the three knight classes seem invincible, there is a huge flaw within each of the classes. Saber class is known for requiring a huge amount of mana like Berserker in order to fight at its full potential. Archer's advantage of high independence can also be used to create a wedge between the servant and master. Lancers just have terrible luck.

The classes that caught Ainz's eyes the most was the Archer and Assassin. Each of them have the potential pose a significant risk to his keikaku. Assassin's special class ability of Presence concealment rivals Ainz's own Perfect Unknowable and his ability to split his body makes it hard to know if it's truly dead. Even if both Assassin and Archer attacked, Ainz was confident that he could use various means to defend, escape, or counterattack. He had honed his skills through PVPing, and he would definitely not die with no means of responding. However, it dosnt mean he would get out unscrathed from the sniping.

" I'd make a good target if my opponent was Peroroncino-san."

Peroroncino the archer ― who was the most specialized in ranged combat within the guild Ainz Ooal Gown ― would probably be able to hurt Ainz very badly. That man could easily attack from even two kilometers out. His favorite tactic was concealing himself and then sniping his opponent ― albeit with a bow. That said, even if his opponent was Peroroncino, Ainz had no intention of allowing himself to be toyed with until he died.

"Know thy self, know thy enemy. A thousand battles, a thousand victories. Right Peroroncino san!"

He would need to plan out the right equipment for each of the enemies. Although luckily for Ainz, he have have mountains of weapons and artifacts which rivals noble phantasms. If the push come to shove Ainz can count on the god-like equipments left behind by his former guild members and the world items in Nazarick. However, Ainz have trouble deciding the right weapon for assassin.

"Assassin huh" Ainz deeply sighed.

The mahogany table was littered with hundreds of half played game cds . His eyes were drawn to a particular cd cover that was laying on the desk. There was a picture of a man in white robe with a sword like contraption on his hands. Ainz was mesmerized at the arrow like symbol on the cover.

"No it can't be!" Ainz evilly chuckled.