Hello everyone, I've been thinking of making something like this for a while now. So I asked permission from Wanderer101, creator of For the Republic, if I can just to be safe in case I accidentally took some pieces from his own story, This is mainly based on the prospect of winning a Domination Victory with a Scientific, Economically, and Culturally rich civilization that unites all of humanity. Many ships, weapons, armor, and other this the Republic uses will be taken from Star Wars, Halo, Fallout, and many of the cities will be based of Lord of the Rings and the Hobbit books and movies. Because I love all these and often name my cities after Lord of the Rings cities. So this is like a Middle-Earth like map with it's own civilization taking the helm. I hope you guys enjoy these two chapters I have of what the Republic I've made is and the timeline leading to the First Contact War of Mass Effect.

Civilization Name: Republic of Terra

Capital City: Minas Tirith

National Monuments: Argonath Statues and the Fall of Rauros, Watchtower of Amon Sûl, Lothlórien, Mirkwood, Emyn Muil, Dead Marshes, Estádio do Maracanã, The Great Library of Minas Tirith, Alhambra, the Great Colosseum of Edoras, Potala Palace, Notre Dame Cathedral, The Huey Teocalli, Broadway, Sydney Opera House, Bolshoi Theatre, Hermitage.

Major Cities of Terra: Rivendell, Caras Galadhon, Erebor, Moria, Minas Ithil, Fornost, Osgiliath, Edoras, Isengard, Helms Deep, Imladris, Los Santos

Religion: (Ancient) Belief in nature with a Goddess known as the Earth Mother. Farmers often, when one dies, the tribe with plant a tree with their body inside Burial Mounds, the tree is often a specific type of seedlings of the tribe.

Miners of the Earth often burn their dead in lava shoots. High ranking clans can even have funeral shoots specially made mausoleums that have lava coat the dead clan members and let it harden to form a block that is then carved to the appearance of each member.

Warriors often bury their dead in Mass Cemeteries or Mausoleums that become Catacombs under some of their cities. The Richest Families often have private Mausoleums that hold a majority of their members in coffins of wood or even carved into the stone and buried under a tree.

(Classic - Industrial) Children of Terra become more like Protestantism in their beliefs and as ages go by they still hold respect for the planet that their tribal ancestors did before.

(Atomic) Children of Terra become an acceptance for all races to join the Republic after building relations between these new races. Also unlocking Terraforming Technology to create more viable colonies for the Republic.

Unique Unit(s): (Ancient-Future) Dúnedain Rangers (Elite sect of fighters picked from the best of the best. Training grounds for these units must be in spread to all terrain[mountains, snowy tundras, deserts, forests, and ocean fronts] types before they can be made), (Modern - Future) Power Armored Soldiers([Modern T-45, T-51, T-60] Brotherhood of Steel [Future X-01, X-02, Hellfire])

Leader Bonus: Units are quick to adapt, allowing them to negate terrain bonuses after 2 turns in one terrain type and can use all controlled terrain like a normal square

Unique Infrastructure (build or district): Citadels: Massive fortresses that allow for military personnel to be created twice to thrice (if provided an adjacent military academy) as fast as normal. (Ancient-Industrial) only one per continent. (Modern-Future) one per star system.

Permanent Ability that spans through history: Enlightened Minds (15% more likely Great people of all types are to join as help expand to republic that other civilizations. Science is produced at 1.5x the normal rate)