![]() Real Name: Senua Age: Mid 20s to early 30s, but eventually gained semi Immortality. Height: 5'9"(Mortal), 6'0"(God) Aliases: The Hellblade, Geilt, Wild One, Lone Wolf, Killer, She Wolf, She Devil, The Wolf, The Bear, The Eagle, Beast Master, The North Wind, Harbinger, The Master Huntress, The Painted Woman, The Tattooed Woman, The Godslayer, The Goddess of War, The Goddess of the Hunt, The Tainted One, The Ancient Warrior, The Witch of the Woods. Base of Operations: Transitory Alignment: Neutral but tends to be on the side of good. Occupations: Member of the Picts, Member of the Nora/Nora Brave/Nora Seeker/Machine Hunter, Harbinger of the Companions, Barbarian Warrior, Monster Slayer, Bounty Hunter, Mercenary, Hidden One, Thief, Assassin, Adventurer, Amazon Warrior, Valkyrie Warrior, Tracker, Courier, Hunter, Scout, Pirate. "A wolf would chew off its own paw; its survival instinct is that fierce. So is mine." "The world is a harsh and unforgiving place, with uncompromising demands on those who would forge their own path. Rely not on others for protection, for betrayal comes easily, but on the skills of camouflage, deception, and secrecy. Follow the way of the Lone Wolf, for his is the path of self-sufficiency." "If you wish to hunt with me, your feet need to be quick, and your eyes quicker." "The hardest battles are fought in the mind." "To shoot, you need to raise your elbow to be level with your ear, keeping your arm straight and relaxed. Your arrow needs to be just below your eye, then exhale on release. Try to aim for the eye so that you do not damage the rest of the meat." "What is better - to be born good, or to overcome your evil nature through great effort?" "When we paint our faces with blue woad, it is more than just a decoration. It is a sacred rite. It means we'd sooner die than fail. It means, for us, there is no turning back." "Once you gaze into the relentless darkness, all that lurks within it can see you too." "We must answer blood with blood." "There are those who say fate is something beyond our command. That destiny is not our own, but I know better. Our fate lives within us, you only have to be brave enough to see it." "Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason is that our enemies are human beings like us. They can only be our enemies in relative terms. The world must be made whole again." "We can tell other people about - having faith. What we had faith in. What we found important enough to fight for. It's not whether you were right or wrong, but how much faith you were willing to have, that decides the future." "Any brute can kill. The skills needed to employ a club or gun are easily obtained. I am a true master of the lethal arts!" "Engage in combat fully determined to die and you will live; wish to survive in battle and you will surely meet death." "Shadows are not an absence of light, they are reflections from another world." "Battles may be won by the better warrior, but wars are won by those who are willing to sacrifice anything to ensure victory." "To be effective in combat, a warrior must not feel for their enemy. Close your heart to their desperation. Close your heart to their suffering." "The road ahead is long and unforgiving. No place for a child. You must be a warrior." Senua's Summary/Story: Senua, a Pictish warrior suffering from Psychosis hails from the lands of Orkney during the late 8th century, traveled to Helheim in order to save the soul of her dead lover Dillion while battling with her mental illness, the Northmen, and the Gods. After coming to terms with her Psychosis and the death of her lover Dillion, she decided to seek vengeance against those that caused her suffering. She eventually achieved her goal but was left empty and lost. Senua would later decide to travel across Europe, Asia, and the Middle East in order to seek purpose in her life and unknowingly following in the footsteps of Kassandra the Misthios and Xena the Warrior Princess. As time went on, Senua found hidden secrets about herself, about her ancestry, about an ancient civilization named, the Isu, that mimicked gods and eventually finding out she was the daughter of an actual Celtic God. After that her life changed forever. By the 21st century and onward, Senua has amassed a great deal of knowledge, of every innovation, and discoveries which have happened in her immensely long lifespan. She also is aware of a great deal of historical information as well as the existence of many secret societies that have risen during the years. She has managed to find and use an ancient artefact of great power that allowed her to traverse to other universes and through time which she used in order to learn from her ancestors. During the late 2010s she acquired an Animus in order to view the memories of her ancestors and the ancestors of others. Ancestors and Descendants: Senua is the descendant of Kratos, and the descendant of the Isu. She is the daughter of a Celtic God. She is the descendant of the Beast Master Takkar, the Greek Misthios Kassandra, the Greek Warrior Princess Xena, the Iceni Warrior Queen Boudicca, and the Brigantes She-Wolf Etain. Senua is the ancestor of the Princess of DunBroch Merida, the Scottish Warrior William Wallace, the Colonial Assassin Ratonhnhaké:ton, an unidentified Irish Assassin, the Wastelander Cait, the Machine Hunter Aloy, and the Warlord of the Blackstone Legion Apollyon. Personality: During her journey towards Helheim, Senua exhibited a very reserved and somewhat meek personality, which stems from her years of isolation and abuse. Despite the unpleasantness throughout her journey, she displays dogged determination, pushing through treacherous landscapes and trials to reach her goal. Whenever she is threatened by an enemy, she readily draws her sword and faces them in combat. Senua is also capable of expressing anger and distress towards obstacles, often in her interactions with the Darkness. As time went on, her personality changed slightly. Senua eventually became more confident and good-natured around her close friends and people that she trusts, but still retained her very reserved, and now stoic personality. She had also retained her dogged determination. Her travels to various countries and eventually universes had opened her eyes to more cruelty which reminded her of the past while growing up, so she became cold, ruthless, and brutal toward those she considers to be her enemies. Senua showed no sympathy toward those who preyed on the weak and defenseless, especially innocent children. She also now shows to be very intelligent, wise, patient, cunning, calculating, clever, quick-thinking, observant, strong willed, and curious. Description: Senua is a young woman with fair skin, pale blue eyes and long dark brown hair. While Senua is slender, she is muscular and has light scars throughout her skin, some more notable on her face. Her hair is tied in a high ponytail and clumped together in plaits and locs coated in lime and adorned with beads. Senua wears distinctive blue woad face paint heavily around her eyes, her arms, across her collar bones and her bottom lip. Senua wears a leather headpiece decorated with a large silver ornament set with blue stones at the front and stitched with triskelions (triple spirals) at the sides. She wears a simple plaid and leather outfit, consisting of detailed patterning on the chest, bare arms and a wolf fur collar fastened with a silver brooch. She wears a leather swordbelt, carrying her sword at her left hip, a quiver strapped on her back that has strings which allow her to holster her spear in place, and a bow slung on her back. She also carries a bag containing Dillion's head and a polished iron mirror that was given to her by Druth. This mirror is used to gaze into the Otherworld. Senua is covered in flecks of mud, dirt and blood due to battles. Throughout her journey, Senua's appearance changes; the blue woad on her body and face are almost washed off in her first encounter with Hela. Additionally, the dark rot on her right arm continues to travel up her neck. As Senua's battle is both mental and physical, she endures injuries, such as a gash on her forehead and facial scars, by the end of her journey. Later on Senua's face paint has become much more intricate and features a heavy red colour scheme along her entire face and neck, in addition to black markings of runes and other symbols that resemble tattoos. Her chin has been painted a dark colour, giving it the appearance that running liquid is coming out of her mouth. Senua now wears a new headpiece, a curved piece of leather embroiled with the sigil for her Focus. Her new outfit is based around a more common depiction of armour, though fashioned from multiple leather parts along her chest and shoulders that are held together by loops of metal and hold her wolf fur cloak in place. She also wears a thin strip of fabric around her right arm. Senua also now has tattoos, which consists of traditional Pictish, Celtic, and Norse runes designs on her body, ᚢᛚᚠᛦ(Wolf)/ᛖᚲ ᛖᚱ ᛞᚨᚢᛞᛁ(I am Death)/ᛚᛟᚷᚾ ᚺᚢᚷᚱ(Steady Mind)/ᚺᚨᛈᛈᛊᚲᛖᛃᛏᚱ(Lucky Shot or Fortune to Strike)/ᛊᛏᛃᚱᚲᚱ ᚨᚱᛗᚱ(Strong Arm or Skilled Arm or Main Arm)/ᚺᚱᚨᛞᚨ ᚺᛟᚾᛞ(Quick Hand). She continued to wear a leather swordbelt, carrying her sword at her left hip, a quiver strapped on her back that has strings which allow her to holster her spear in place, and a bow slung on her back. She also carried her polished iron mirror that was given to her by Druth. This mirror is used to gaze into the Otherworld. She now carries a Chakram on her right hip and a dagger on her lower back. By the 21st century, Senua's appearance has changed significantly. She now wears a gray hooded sweatshirt under a dark leather jacket with black boots. Her accessories consists of a black Dreadsock or a black bandana covered in blue runes with a blue triskelion on the center, a single silver stud piercing below her lips, black eye shadow, a white smart watch on her right arm, two rings on her left hand, and a chain-belt. Weapons: Senua's Sword(Hellblade Senua's Sacrifice game) Gramr Sword(Hellblade Senua's Sacrifice game) Etain's Spear(Centurion movie, has the same length size as Spear of Leonidas from AC: Odyssey and can extend to its original length): The Spear of Wolves is able to bestow upon its wielder enhanced strength, as well as a myriad of other supernatural abilities. The Spear was able to harness its wielder's adrenaline to produce supernatural effects, such as cloaking its user, regenerating health or harnessing some of the natural elements such as poison and fire. It could even briefly increase the wielder's speed and reflexes, charge arrows with explosive energy, produce shockwaves and augment arrows so they could phase through walls. While quite literally granting its wielder god-like powers and abilities. Etain's Daggers(Centurion movie) Boudicca's Sword(Warrior Queen 2003 movie) Boudicca's Swords(Ryse Son of Rome) The Separator Axe(Brutal Legend game) Dagger of Brutus(AC: Brotherhood) Altaïr's Dagger(AC: 1) Vlad Tepes' Sword(AC: Revelations) Mayan Machete(AC: Freedom Cry) Golden Wolf Sword(AC: Origins) Ceremonial Blade(AC: Liberation) Hidden Blade(AC: Valhalla) Pivot Blade(AC: 3) Hookblade(AC: Revelations) Shock Blade(AC: Syndicate) Switchblade(AC: Brotherhood, Prowler) Worlds Greatest Cane-Sword(AC: Syndicate) YinYang Chakram(Xena Warrior Princess) Compound Bow(Far Cry series) Recurve Bow(Far Cry series) Double Bow(Far Cry Primal) Garrett's Recurve Bow(Thief series) Garrett's Compound Bow(Thief series) Kellogg's Pistol(Fallout 4) Air Rifle(AC: Rogue) Hunter Pistol(Bloodborne) Hunter Blunderbuss(Bloodborne) Pictish Bow(Conan Exiles) Pictish Daggers(Conan Exiles) Pictish Sword(Conan Exiles) Pictish Spear(Conan Exiles) Aloy's Bow(HZD,MHW) Enhanced Crossbow(Skyrim) Enhanced Dwarven Crossbow(Skyrim) Artemis's Bow(AC: Odyssey) Blades of Chaos(GoW4, fully upgraded) Leviathan Axe(GoW4, fully upgraded) Guardian Shield(GoW4, fully upgraded) Sparrow's Bite/Freya's Sword(GoW4) Freya's Bow(GoW4) Talon Bow/Atreus's Bow(GoW4, fully upgraded) Wolfsbane Sword(Fable 3) Bow(Horizon Zero Dawn) Hunter Bow(Horizon Zero Dawn) Sharpshot Bow(Horizon Zero Dawn) War Bow(Horizon Zero Dawn) Deathbringer Gun(Horizon Zero Dawn) Disc Launcher(Horizon Zero Dawn) Firespitter(Horizon Zero Dawn) Firestriker(Horizon Zero Dawn) Mine Launcher(Horizon Zero Dawn) Oseram Cannon(Horizon Zero Dawn) Ravager Cannon(Horizon Zero Dawn) Forgefire(Horizon Zero Dawn) Icerail(Horizon Zero Dawn) Rattler(Horizon Zero Dawn) Ropecaster(Horizon Zero Dawn) Sling(Horizon Zero Dawn) Blast Sling(Horizon Zero Dawn) Stormslinger(Horizon Zero Dawn) Tearblaster(Horizon Zero Dawn) Tripcaster(Horizon Zero Dawn) Ancient Nord Bow(Skyrim) Angi's Bow(Skyrim) Auriel's Bow(Skyrim) Bow of the Hunt(Skyrim) Daedric Bow(Skyrim) Dragonbone Bow(Skyrim) Drainspell Bow(Skyrim) Dwarven Black Bow of Fate(Skyrim) Ebony Bow(Skyrim) Falmer Supple Bow(Skyrim) Firiniel's End(Skyrim) Forsworn Bow(Skyrim) Froki's Bow(Skyrim) Gauldur Blackbow(Skyrim) Glass Bow of the Stag Prince(Skyrim) Hunting Bow(Skyrim) Karliah's Bow(Skyrim) Long Bow(Skyrim) Nord Hero Bow(Skyrim) Nordic Bow(Skyrim) Stalhrim Bow(Skyrim) Supple Ancient Nord Bow(Skyrim) Zephyr(Skyrim) Equipment/Gadgets/ Tools: Smartphone(Watch Dogs series, fully upgraded) Xenovox(Witcher 3) Focus Device(Horizon Zero Dawn) Grapple Hook(Mirror's Edge Catalyst) Override Device(Horizon Zero Dawn) Polished Iron Mirror(Hellblade Senua's Sacrifice game) Magic Leather Journal Magic Bestiarie Hawkeye's Quiver Leather Quiver(Skyrim) Aeron's Quiver(Centurion movie) Jayma's Quiver(Far Cry Primal) Hircine's Ring(Skyrim) Wolf Ring(Dark Souls series) Witcher Wolf Medallion(Witcher series) Grapple Hook(Far Cry series/Horizon Zero Dawn) Rope Dart(AC: 3/4/Liberation/Rogue) Blowpipe(AC: Black Flag) Sleep Dart(AC: Black Flag) Berserk Dart(AC: Black Flag) Poison Arrows(AC: Odyssey) Fire Arrows(AC: Odyssey) Explosive Arrows(AC: Odyssey) Death Arrows(AC: Odyssey) Paralyzing Arrows(AC: Odyssey) Caltdrop Bombs(AC: Revelations) Cherry Bombs(AC: Revelations) Smoke Decoy Bombs(AC: Revelations) Gold Bombs(AC: Revelations) Thunder Bombs(AC: Revelations) Blood Bombs(AC: Revelations) Smoke Screen Bombs(AC: Revelations) Stink Bombs(AC: Revelations) Potions(Elder Scrolls/Witcher/Bloodborne/Dragon Age) Torches(Skyrim/Hellblade/AC Origins/Odyssey) Impact Bomb casing(AC: Revelations) Fuse Bomb casing(AC:Revelations) Trip Wire Bomb casing(AC: Revelations) Sticky Bomb casing(AC:Revelations) Lockpicks(Skyrim/Thief series) Blast Sling(Horizon Zero Dawn) Traps(Horizon Zero Dawn) Tripcaster(Horizon Zero Dawn) Broadhead Arrows(Thief series) Fire Arrows(Thief series) Gas Arrows/Choke Arrows(Thief series) Water Arrows(Thief series) Moss Arrows(Thief series) Noisemaker Arrows(Thief series) Rope Arrows(Thief series) Vine Arrows(Thief series) Rope Arrows(Thief series) Sawtooth Arrows(Thief series) Fire Arrows(Horizon Zero Dawn) Hardpoint Arrows(Horizon Zero Dawn) Hunter Arrows(Horizon Zero Dawn) Harvest Arrows(Horizon Zero Dawn) Precision Arrows(Horizon Zero Dawn) Tearblast Arrows(Horizon Zero Dawn) Corruption Arrows(Horizon Zero Dawn) Freeze Arrows(Horizon Zero Dawn) Shock Arrows(Horizon Zero Dawn) Razor(Thief series) The Claw(Thief series) Prybar(Thief series) Wirecutter(Thief series) Wrench(Thief series) Transportation: BMW S 1000 R Black Motorcycle(The Courier 2019 movie) Trireme Ship(AC: Odyssey, fully upgraded, Wolf Sail) Viking Longship(Celtic designs and wolf motif) The Morrigan Ship(AC: Rogue, fully upgraded) Sif the Grey Wolf Summons(Dark Souls games) Pegasus(Marvel Comics) Aragorn Horse(Marvel Comics) Etain's Horse(Centurion movie) White Arabian Horse(RDR2) Red Chestnut Arabian Horse(RDR2) Warped Brindle Arabian Horse(RDR2) Black Arabian Horse(RDR2) Strider Mount(Horizon Zero Dawn) Broadhead Mount(Horizon Zero Dawn) Charger Mount(Horizon Zero Dawn) Companions: Eagle Companion Bear Companion Grey Wind Direwolf(Game of Thrones) Sif the Grey Wolf Summons(Dark Souls games) Clothing/Armor: Senua's Plaid, Tartan, and Leather Outfit(Hellblade Senua's Sacrifice) Senua's Pre-Alpha Outfit(Hellblade) Senua's Outfit(by Anton Krasko) Senua's Outfit(Senua's Saga Hellblade 2) Etain's Outfit(Centurion movie) Aeron's outfit(Centurion movie) Boudicca Leather Outfit(Warrior Queen 2003 movie) Boudicca's Outfit(Ryse Son of Rome) Freya's Outfit(GoW4) The Courier's outfit(The Courier 2019 movie) Faith Connors outfit(Mirror's Edge Catalyst) Tactical Adventurer outfit(Tomb Raider series) Tactical Adventurer Black outfit(Tomb Raider series) Explorer outfit(Tomb Raider series) Adventurer outfit(Tomb Raider series) Leather Jacket outfit(Tomb Raider series) Sure Shot outfit(Tomb Raider series) Huntress outfit(Tomb Raider series) Nightshade outfit(Tomb Raider series) Road Leathers Outfit Black Recolor Mod(Fallout 4) Kellogg's OutfitBlack Recolor Mod(Fallout 4) Cait's Corset Outfit Black Recolor Mod(Fallout 4) Black Rose Bounty Hunter Outfit(RDR2) Sneaking Suit(by SalvadorTrakal) The Boss's Sneaking Suit(Metal Gear series) Liara T'soni's Outfit(ME2/ME3 with Celtic designs) Queen of Wolves Armor(by Johnson Ting) Fur Armors(Skyrim) Armor of the Old Gods(Skyrim) Erin's Thief Outfit(Thief 2014) Hunter Set(Bloodborne) Yharnam Hunter Set(BloodBorne) Pictish Brave Armor Set(Conan Exiles) Wolf Knight 3.0(by Richie Mason) Potema's/Mara's Wolf Armor(Skyrim) Shield-Weaver(Horizon Zero Dawn) Aveline's Fur Assassin Outfit(AC: Liberation, no insignia) Ezio's Pilgrimage Outfit(AC: Revelations, no insignia) Flare Wolf Armor C2(by Woo Kim) Soul Breaker Wolf Armor(by Woo Kim) Personal Work Axe Outfit(by sungryun) Cito's Wildman Rags Outfit(Fallout 4) Silver Shroud Outfit(Fallout 4) Jayma's Outfit(Far Cry Primal) Jess Black's Outfit(Far Cry 5) Savior's Hide Outfit(Skyrim) Nora Silent Hunter Outfit(Horizon Zero Dawn) Nora Brave Outfit(Horizon Zero Dawn) Mortal(and by extension God) Powers&Abilities: Senua is an adept warrior, despite essentially being self-taught. She is capable of quick and heavy attacks, parrying and dodging, and can kick an enemy to prevent them from blocking her attacks. She can also charge at an opponent to either get closer or directly attack or kick them. Later in her travels she becomes far more skilled, dangerous, and eventually powerful. Pressure Point Intuition: The user possesses immense knowledge of pressure points and nerve clusters, and can produce a variety of effects by striking said pressure points in just the right way, ranging from unconsciousness, paralysis, and even death. The Pinch: Senua's most used pressure point. By rapidly jabbing two spots on the neck, Senua can cut off the flow of blood to the brain and immobilize a person. The person then dies in about 30 seconds unless she takes it off. Near the end of the 30 seconds, the person is usually seen bleeding from the nose. Senua mainly uses this technique for interrogation. Numbing: Several pressure points at various points on the body can be used to numb parts of the body to keep someone from feeling pain or to slow them down in a fight. Stop Breathing: Senua has used a pressure point that causes one to stop breathing. Immobilization: Senua has used a pressure point that keeps others from moving or talking. This technique could be a generalized variation of the Numbing technique, affecting the entire body instead of a selected body area or limb. Stop Heart: There are a few points that can stop a person's heart. One of them was right next to The Pinch point. Another one is shown to be on the chest. Pain: Pressure points can also be used to simply make a person feel pain. One example is to cause severe headaches by applying pressure to the temples. Medical: Similar to the way she uses pressure points offensively in battle, Senua also uses the same pressure points medically to clot blood, numb pain, and so on. To Cure Seasickness: Senua shows knowledge of a pressure point in her wrist that helps control seasickness. While it seemed to be very effective for curing seasickness, it had the side effect of also numbing the person's taste buds. Internal Organ Damage/Instant Death: Pressure points can be used to cause major damage to a person's organs such as their brain or heart. Senua is able to kill an enemy by sending pressure to their arteries, stopping blood flow and one to the brain through the eyes. Senua has also killed by putting pressure to the center of the chest and damaging the heart. Stop Pain: Senua used several pressure points to stop pain. She stopped pain to a man shot by a bandit during her travels by sending pressure to his wound. She also used a pressure point to stop a woman's pain during childbirth. Control: Some pressure points can be used to control a person's movements whether the person is dead or alive. Senua uses this when she did not have a weapon in hand, and controlled an armed man's arms to attack her enemies. Peak Human Condition(via Human Form): The user's bodily functions are pushed to the pinnacle of human conditioning; therefore, the user's strength, speed, stamina, senses, agility, reflexes, accuracy, longevity, durability, intelligence, healing time, flexibility and combat skills are near enhanced/superhuman. Enhanced Condition(via power of the Spear): User's physical and mental abilities are above the peak human levels of other beings in their universe. This entails that they are faster, stronger, more intelligent and overall superior to beings at peak human level, but not to supernatural levels. Physical Empowerment(via power of the Spear) Vitality Regeneration(via power of the Spear) Harnessing Poison(via power of the Spear) Harnessing Fire(via power of the Spear) Imbuing Arrows with Power(via power of the Spear) Limited Invisibility(via power of the Spear/Wolf Cloak) Limited Speed Enhancement(via power of the Spear) Echolocation(via power of the Spear) Fearful Scream(Skyrim): The user can use a scream that causes shocking fear in others. Barbarianism Strong Soul Strong Heart Pain Resistance Semi-Immortality: Users of this ability never age, and as a result, they stay young forever or at least never suffer the ravages of aging. Because of this, the user will always be at their physical prime. The user will also be immune to aging abilities, such as Age Acceleration or Reversal. Cheating Death: Senua has cheated death numerous times, even in seemingly inescapable and lethal situations. She has been, among other things(during her travels), caught in explosions, electrocuted, shot repeatedly, and dropped from great heights, but she always returns. Medicine: Senua has been able to identify wounds and how old they are and describe them anatomically, administer stimulants, and perform minor surgery on herself. Herbalism(Elder Scrolls/Witcher) Alchemy(Elder Scrolls/Witcher) Enhanced Athleticism Enhanced Parkour Stealth: Senua is a master of stealth and is able to silently assassinate people without making a sound. Her Ninjutsu training and centuries of experience has made her a master at stealth and capable of breaching high security facilities without being detected. Wolf Cloak(via power of the Spear): When activated, Senua becomes invisible to enemies, allowing her to perform stealthy kills or eavesdrop on conversations. Eagle Flight(via power of the Spear): When activated, Senua is able to fly at incredible speeds, allowing her to quickly travel or assassinate enemies across short to medium distances. Bear Might(via power of the Spear): When activated, Senua is able to create a shockwave that either killed or pushed back enemies. Enhanced Combat Gadget Usage Enhanced Crafting Mechanical Intuition Leadership Ability Tier Activation(via Spear/Blades of Chaos/Leviathan Axe) Hand-to-Hand Combat(Advanced) Indomitable Will Throwing: Senua is highly skilled in knife throwing, as she is able to slice a fly in half by throwing a paper clip. Weaponry: Through her martial arts training and centuries of experience, she has become a master on all forms of weaponry. Senua has especially displayed masterful sword fighting, knife fighting, spear fighting, and axe throwing. Firearms: Senua is a highly skilled marksman. She is trained in the use of pistols, rifles, shotguns and even makeshift firearms. She was even able to snipe a target from 650 feet away. Enhanced Archery Enhanced Accuracy Enhanced Gunmanship Marksmanship: Senua is a highly skilled marksman. She is skilled with throwing projectile weapons, archery and firearms. She has been practicing such skills since the early days of her training and later when firearms came to be. She is on par with the likes of Green Arrow, Hawkeye, Legolas and Deadshot in terms of accuracy. Weapon Proficiency: User with this ability need only to pick up a weapon before they instantly become proficient in it. The first time they pick up a sword, they can spar with masters, the first time they use a bow, they can hit bulls-eyes. Even alien, magical, or other weaponry that they should not understand comes naturally to them. Weapon Elongation: The user is able to extend the length of their weapons to varying degrees. She used this ability in order to extend her spear to its original length sometimes or to shorten her sword in order to dual wield her spear and sword. Dual Wielding: The user is capable of wielding two different weapons with ease in combat. The weapons in question are normally bladed weaponry and/or firearms, but it can be virtually any melee and/or ranged weapon. Because of this, the user is able to deal twice the damage to their opponent quickly, swiftly, and effectively. They're also able to hold their own against multiple enemies at multiple angles, allowing them to fight and take advantage of wide openings. Enhanced Violence Equestrianism Riders Aptitude Absolute Combat 4th Wall Awareness(via Psychosis) Self Perception(via Psychosis) Business Management: Senua has extensive skills and experience in business management, has thorough understanding of financial marketing and management. This is due to her immortality allowing her to learn. Tactical Analysis: She at times utilizes cunning tactics to outwit her foes, relying on her plans and experience to outmanoeuvre many of her adversaries. Training Regimen: The user has developed incredible abilities by/through an extensive/excessive training regimen. Combat Specialist: The user has an encyclopedic knowledge in hand-to-hand fighting styles; therefore understanding and analyzing opponents style of combat and flaws in the opponent's attack and defense. They can also use attacks that can automatically knock down the opponent or use the strength of the opponent to their favor. Crimefighting Mastery Tracking Evasion Invisibility(via power of the Spear/Wolf Cloak) Martial Arts Master: Senua was trained in various styles of martial arts. She uses a fighting style that merges many of these styles, including Aikido, Boxing Tae Kwon Do, Judo, Muay Thai, Jujitsu, Kung Fu, Karate, Capoeira, Krav Maga, Yaw-Yan, Wolf Fang Fist, and many others. Multilingualism(via All Tongue/All Speak) Intimidation: With her reputation as an infamous warrior and hunter, bounty hunter, mercenary, assassin, thief, and vigilante or anti hero, Senua is able to instill great fear on to others. Senua does a lot of physical intimidation and violent interrogation work when necessary. Interrogation Intuition Will Breaking(via Intimidation or Interrogation or Torture) Torture Intuition Escape Artistry: The user can escape all manner of bonds. The user's mind deductively analyzes knots, fetters, bonds, etc. Enhanced Investigation: The user possesses unnaturally high skills in investigation and can uncover even the most elusive of secrets with enough effort. Mystery Solving Tranquil Fury:User can attack in full rage while retaining control and are able to attack with the relentless strength of a madman while gaining the speed and precision of a surgeon. Killing Intuition: The user has knowledge on how to kill any living being regardless of how powerful they are. This ability comes in great significance when dealing with seemingly unstoppable opponents and allows the user to end their lives with expedient efficiency. Magic Weaponry Killing Intent: The user can control their killing intention and use it to intimidate others. The user can give off their pure killing intent, affecting opponents and others around the vicinity. Particularly strong killing intent can paralyze the victim in fear, causing them to morbidly hallucinate their own deaths, or even kill them by forcing the mind to believe their death is a reality. Killing Instinct: User possesses the capability that enables them to be the "ultimate killing machine". They have instincts to kill by any means and in the most effective ways possible, use anything at hand to do so and have no mental issues or moral dilemmas either before, during or after the deed. They are, in short, cold and merciless killers. They can also give off a murderous aura, inducing fear into their opponents. Predator Instinct: The user possesses predatory instincts, allowing them to become masters of hunting and tracking. One with this ability can discern numerous factors of a situation that make them a master of pursuit and capture. This includes what move a foe will make, where they are headed (if the user is in the foe’s proximity, or knows the foe fairly well), as well as how to effectively cause a foe to play right into one’s hands in combat/pursuit. Hunting Intuition: The user possesses extraordinary talent and instinct in/for hunting all things. They can track anything under any conditions, sense the weaknesses of their prey and exploit them and finally kill or capture their prey. Enhanced Assassination: User can perform the art of assassination better than the average killer, they are able to dispatch their victims without as so much as a struggle. The ways to do this range from something complex and high-finesse like mastery in stealth, strategically planned scenarios and highly disciplined martial arts to something simple-yet-effective like brute strength and raw speed to overwhelm the targets. Enhanced Tracking(via Eagle Vision): The user can track others down easily via various means, ranging from scents to footprints. With enough experience, the user can follow tracks that are days or even weeks old. Some users may be able to reconstruct what has happened by sniffing around the area they are searching. Enhanced Stealth: The user possesses incredibly extensive knowledge and skill in many types and ways of stealth tactics, enabling them to easily slip in and out of areas undetected. Their abilities in all manners of stealth are so refined they appear as mere illusions to those who have been lucky to spot the user. The users of this ability can move throughout even the most guarded of areas and act in true discretion. Ninjutsu: User can utilize Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare. One Man Army: The user is able to fight against seemingly, overwhelming odds with ease. They are a capable warrior on the battlefield, decimating the enemy single-handedly and with a near-supernatural finesse that pars with the skill of more experienced fighters. This ability can manifest in various ways but is usually the result of extreme martial skill. Users of this ability are as deadly at long-range combat as they are in close quarters. Knowledge Replication(via Animus) Genetic Memory(via Animus) Memory Reliving(via Animus) Genetic Access(via Animus) Supernatural Self-Preservation: Users can automatically identify and escape dangerous situations and evade opponents without consciously thinking out a plan of action. Hacking Intuition: The user knows instinctively how to hack through difficult mainframes of information and bypass intensively difficult levels of online security. The user can also hack the systems of incredibly complex devices and weapons to aid them in various situations. Stealth Combat: User can combine stealth with physical fighting, allowing them to make surprise attacks on opponents and attack without being seen or caught. They can sneak around an opponent unnoticed and strike when they have the chance, move around their opponent while possibly playing tricks or doing stealthy attacks on them, etc. Special Ops Mastery Lie Detection(via Eagle Vision) Environmental Adaptation Forest Adaptation Survival Empowerment Survival Intuition Battlefield Adaptation Fallout Adaptation Outbreak Survivalist Tracking Evasion Enhanced Surveillance: The user possesses great knowledge and skills of surveillance, able to spy on and map out areas with ease and gather intel. Magic(Elder Scrolls/Dragon Age/Witcher/God of War): The user has access to magic, the use of rituals, symbols, actions, gestures, language, etc., to exploit supernatural forces to varying degrees, with only their skill, personal power-level, imagination/knowledge, and/or morality to define the borders. Given the flexibility of magic, its users have essentially limitless possibilities for what they can accomplish. Armament Magic: The user has the ability to use magic that revolves around weaponry and/or armor. The user has the ability to summon equipment, weapons, and armor. Magic Leather Satchel/Leather Pouches: The user can put items into a separate dimension for safe keeping and can summon the item(s) back with relative ease. Alpha Physiology(Human/Mortal) Supernatural Hunter Physiology Focus: Senua's ability to center her attention on certain things in her environment. Though she mainly uses Focus to examine particular things throughout her journey, such as Lorestones and runes, it's also essential for combat against the Northmen. Her condition gives her a capacity known as "Focus," referencing her tendency to view the world in a different light, which she can use in and out of combat. In combat, if she parries or dodges successfully enough time, she can use her focus ability to move faster than her enemies or dissipate the shadows some of her enemies are made of, which makes them impervious to regular attacks. When using her focus on the lorestones, she triggers a memory of Druth telling her about the Northmen's mythology. Her focus is also used to find runes in environments that unlock doors or gates that bar her path. Odin-Sight(Eagle Vision): An extrasensory ability possessed by the Tainted Ones which allowed them to "feel certain things happening around them." Those who possess the gift are able to instinctively sense how people and objects relate to them, which manifests as a colored glow, much like an aura. Red indicates enemies or spilled blood, blue indicates allies, white indicates sources of information or hiding spots, and gold indicates targets or objects of interest. However due to her mental illness, her vision became unstable upon activation, and words related to her objectives would appear. Eagle Vision Tagging Ability: Much like users of Eagle Vision, Senua could identify enemies, allies, and targets, but she could also 'tag' these people, allowing her to see their location when out of Eagle Vision, even through walls and other obstacles. Eagle Vision Linking: Senua is able to telepathically see and hear through the senses of animals, particularly eagles, wolves, and ravens. Master Acrobat: Senua is very nimble and can scale rock faces with ease. She is even quick enough to dodge charging machines and mythical creatures. Combat Prowess: Senua was trained to fight by her parents and eventually others during her travels, and is more than capable of taking on most human enemies as well as mythical creatures and machines. Master Archer: Senua is highly proficient with the bow and arrow, having practiced since childhood under her parents and eventually others during her travels. Master Crafter: Senua has an intricate knowledge of machines and can combine materials salvaged from them with natural materials in order to craft ammunition, traps, and tools. She is even able to fit override devices to her spear. Master Hunter: Even without the aid of her Focus device or her Eagle Vision, Senua is an excellent tracker, being able to find a trail made by humans, animals, mythical creatures, and machines. Equestrian: After acquiring a Corruptor's override component, Senua can ride some of the Machines she reprograms, cutting her travel time in half. Since childhood her mother taught her to ride horses, and in the modern era she knew how to drive motorcycles and sports cars. Scientific Mind: Senua has demonstrated skill at scientific observation, inference, and great knowledge in general. She routinely demonstrates curiosity and acute powers of observation, reasoning and deduction, all traits of a competent scientist. This is due in part to being immortal, living many centuries and learning. Alpha Access: Being a direct descendant of the Isu, Senua has the maximum genetic clearance for all the Isu facilities or temples. This allows her to use the knowledge stored within as well as access to any facilities that require Alpha clearance. Prowler: Stealth-focused, gives Senua new strikes and attacks. Brave: Focused on increasing damage in combat, allowing Senua to use heavier weapons and to fire multiple arrows at once. Forager: Improves Senua's ability to gather resources from nature and the machines. Enhances her crafting and override skills. Traveler: Grants Senua new skills based on inventory, mounted combat, resource gathering and machine repair. God(and by extension Mortal) Powers&Abilities: As a demigod and later full god, Senua possesses incredible superhuman physical prowess, beyond that of any mortal or beast, augmented via various hardships, training from her ancestors, later surpassing the Celtic Gods and eventually the Norse Gods during Ragnarok. Senua's exact limits are yet to be determined. Her absorption of many powers of the Gods seemingly enchanted her powers. Due to these abilities, combined with her combat experience over the years, Senua is able to defeat monsters, magical beings, Giants and even the Gods themselves. Superhuman Speed: Senua is superhumanly fast, and in some cases appears to be teleporting. When wielding a katana, combined with her prodigious swordsmanship, Senua can cut and slash at speeds faster than the eye can see. She is quick enough to draw multiple slashes in one draw, to stop rain drops from hitting the ground in a heavy downpour, and swings fast enough that she can catch bullets and even launch them. Superhuman Agility: Senua has tremendous agility, capable of easily jumping great heights and distance and landing without any problems. Senua is also a very experienced climber able to get quickly and safely over mountains, buildings and etc. In addition, her agility allows her to perform amazing feats of acrobatics that easily surpass even the finest human acrobat. Superhuman Strength: Senua possesses incredible superhuman strength, which increases with her rage and anger. Senua can easily subdue and rip apart many large and powerful beasts, creatures, and magical beings in half, using only her bare hands. She has always physically overpowered all other Gods she fought with her raw strength. Immortality: As a God, Senua is unaging, as despite being millennia old, she still retains the appearance of a woman in her prime. However, she can be killed by other gods or powerful weapons or beings. Superhuman Durability: Senua is extremely durable, capable of withstanding falls from great heights and walking away unharmed, getting crushed, stabbed, beaten, blasted, and burned by various enemies and traps without any lasting damage as well as survive extreme environments such as Hel, the Norse Realm of the Dead, which was said to be so cold that not even Odin himself can survive there for long, as well as Muspelheim. In addition, blows from most other physically extremely powerful opponents have a little-to-no effect against her. Regenerative Healing Factor: Senua is able to heal from injuries, even some mortal ones, at an abnormally fast pace. This does not guarantee an injury will not scar, as evidenced by her scars received throughout her journey. Senua has also demonstrated the ability to near-instantaneously will her body to heal from wounds, although this takes a small amount of effort and concentration on her part. Invulnerability: Senua is immensely resilient to many forms of powerful magic, including divine allowing her to easily take mystical attacks capable of normally killing humans or even other demigods with ease from the Gods. This does not prevent her body from being physically wounded, although most wounds that would kill a mortal are much less fatal to her. Senses/Precognition: Senua has extremely sharp senses and is very aware of her surroundings, making her greatly capable of sensing danger although sometimes even she can oversee something. Weapon Proficiency: Senua is proficient with a variety of weapons, including swords, scythes, axes, spears, and even unorthodox supernatural weapons. She displays an impressive ability to judge the capabilities of weapons almost as soon as she picks them up. Chain Manipulation: Senua could manipulate the Blades of Chaos she inherited with high precision and proficiency to devastating assault her foes over any distances and at high speed, use them as a rope to swing over massive gaps. Swordsmanship: As Senua's primary fighting style, she is extremely skilled with various types of swords including broadswords, katanas, and scimitars. Axe Mastery: Senua is extremely skilled in wielding an axe in combat. Senua has used the Leviathan axe she inherited with devastating proficiency against numerous foes. She has slain countless monsters with it and even managed to kill Demigods and gods using the axe. Spear Mastery: Senua is extremely skilled in using her spear for close quarters combat, managing to pierce holes through bigger enemies. She is able to throw the spear with deadly accuracy to impale her opponents or could blast them with energy from the spear's tip. Keen Intellect: An often overlooked aspect about Senua's abilities is her analytical skills. She showcases these skills in the form of a talent for reading people. Senua is highly intelligent. In addition to mastering Seiðr Magic she is also knowledgeable over many other forms of magics including her own people's magic and topics of creatures among different realms and lands. Cloaking Spell: She can mark someone with a rune to mask their location from their pursuers. Magical Preceptions: Senua could sense divine origin from people. All-Tongue: When Senua speaks with the All-Tongue anyone who hears her will hear her speak their native language in their hearts. Allspeak: Thanks to the Allspeak Senua can communicate in all of the languages of the Nine Realms, Earth's dialects, and various alien languages. God Mode: The user is able to enter a state which allows limitless, godlike abilities, skills and traits making them nearly unstoppable with capabilities and powers that transcend all of the users basic limits whether physical, spiritual, mental, etc. War God Mode(via God Mode): Users physical capabilities (strength, speed, and healing) increase drastically, allowing them to deal out devastating attacks while shrugging off horrific injuries with only one goal to defeat their enemy. Alpha Physiology(via God Modes) Supernatural Hunter Physiology Hybrid Physiology(via God Modes) Transcendent Hybrid Physiology(via God Modes) Celtic Deity Physiology(via God Modes) Demigod Physiology(via God Modes) Transcendent Physiology(via God Modes) Transcendent Demigod Physiology(via God Modes) Tranquil Fury |